DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q2dmodel_t Struct Reference

#include <model_q2bsp.h>

+ Collaboration diagram for q2dmodel_t:

Data Fields

int firstface
 
int headnode
 
float maxs [3]
 
float mins [3]
 
int numfaces
 
float origin [3]
 

Detailed Description

Definition at line 42 of file model_q2bsp.h.

Field Documentation

◆ firstface

int q2dmodel_t::firstface

Definition at line 47 of file model_q2bsp.h.

◆ headnode

int q2dmodel_t::headnode

Definition at line 46 of file model_q2bsp.h.

◆ maxs

float q2dmodel_t::maxs[3]

Definition at line 44 of file model_q2bsp.h.

◆ mins

float q2dmodel_t::mins[3]

Definition at line 44 of file model_q2bsp.h.

◆ numfaces

int q2dmodel_t::numfaces

Definition at line 47 of file model_q2bsp.h.

◆ origin

float q2dmodel_t::origin[3]

Definition at line 45 of file model_q2bsp.h.


The documentation for this struct was generated from the following file: