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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_q3bsp.h>
Data Fields | |
| int | effectindex |
| int | firstelement |
| int | firstvertex |
| int | lightmap_base [2] |
| int | lightmap_size [2] |
| int | lightmapindex |
| int | numelements |
| int | numvertices |
| union { | |
| struct { | |
| float origin [3] | |
| int unused1 [11] | |
| } flare | |
| struct { | |
| float lightmap_origin [3] | |
| float lightmap_vectors [2][3] | |
| float normal [3] | |
| int unused1 [2] | |
| } flat | |
| struct { | |
| float maxs [3] | |
| float mins [3] | |
| int unused1 [3] | |
| int unused2 [5] | |
| } mesh | |
| struct { | |
| float maxs [3] | |
| float mins [3] | |
| int patchsize [2] | |
| int unused1 [3] | |
| int unused2 [3] | |
| } patch | |
| struct { | |
| int blah [14] | |
| } unknown | |
| } | specific |
| int | textureindex |
| int | type |
Definition at line 145 of file model_q3bsp.h.
| int q3dface_t::blah[14] |
Definition at line 162 of file model_q3bsp.h.
| int q3dface_t::effectindex |
Definition at line 148 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::firstelement |
Definition at line 152 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::firstvertex |
Definition at line 150 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| struct { ... } q3dface_t::flare |
| struct { ... } q3dface_t::flat |
| int q3dface_t::lightmap_base[2] |
Definition at line 155 of file model_q3bsp.h.
| float q3dface_t::lightmap_origin[3] |
Definition at line 169 of file model_q3bsp.h.
| int q3dface_t::lightmap_size[2] |
Definition at line 156 of file model_q3bsp.h.
| float q3dface_t::lightmap_vectors[2][3] |
Definition at line 170 of file model_q3bsp.h.
| int q3dface_t::lightmapindex |
Definition at line 154 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| float q3dface_t::maxs[3] |
Definition at line 185 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| struct { ... } q3dface_t::mesh |
| float q3dface_t::mins[3] |
Definition at line 184 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| float q3dface_t::normal[3] |
Definition at line 171 of file model_q3bsp.h.
| int q3dface_t::numelements |
Definition at line 153 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::numvertices |
Definition at line 151 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| float q3dface_t::origin[3] |
Definition at line 207 of file model_q3bsp.h.
| struct { ... } q3dface_t::patch |
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::patchsize[2] |
Definition at line 187 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| union { ... } q3dface_t::specific |
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::textureindex |
Definition at line 147 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| int q3dface_t::type |
Definition at line 149 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadFaces().
| struct { ... } q3dface_t::unknown |
| int q3dface_t::unused1[11] |
Definition at line 172 of file model_q3bsp.h.
| int q3dface_t::unused2[5] |
Definition at line 186 of file model_q3bsp.h.