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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_q3bsp.h>
Data Fields | |
int | firstbrush |
int | firstface |
float | maxs [3] |
float | mins [3] |
int | numbrushes |
int | numfaces |
Definition at line 82 of file model_q3bsp.h.
int q3dmodel_t::firstbrush |
Definition at line 88 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadModels().
int q3dmodel_t::firstface |
Definition at line 86 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadModels().
float q3dmodel_t::maxs[3] |
Definition at line 85 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadLightGrid(), and Mod_Q3BSP_LoadModels().
float q3dmodel_t::mins[3] |
Definition at line 84 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadLightGrid(), and Mod_Q3BSP_LoadModels().
int q3dmodel_t::numbrushes |
Definition at line 89 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadModels().
int q3dmodel_t::numfaces |
Definition at line 87 of file model_q3bsp.h.
Referenced by Mod_Q3BSP_LoadModels().