DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3shaderinfo_layer_alphagen_t Struct Reference

#include <r_qshader.h>

+ Collaboration diagram for q3shaderinfo_layer_alphagen_t:

Data Fields

q3alphagen_t alphagen
 
float parms [Q3ALPHAGEN_MAXPARMS]
 
q3wavefunc_t wavefunc
 
float waveparms [Q3WAVEPARMS]
 

Detailed Description

Definition at line 133 of file r_qshader.h.

Field Documentation

◆ alphagen

q3alphagen_t q3shaderinfo_layer_alphagen_t::alphagen

Definition at line 135 of file r_qshader.h.

Referenced by Mod_CreateShaderPass(), and Mod_LoadTextureFromQ3Shader().

◆ parms

float q3shaderinfo_layer_alphagen_t::parms[Q3ALPHAGEN_MAXPARMS]

Definition at line 136 of file r_qshader.h.

◆ wavefunc

q3wavefunc_t q3shaderinfo_layer_alphagen_t::wavefunc

Definition at line 137 of file r_qshader.h.

◆ waveparms

float q3shaderinfo_layer_alphagen_t::waveparms[Q3WAVEPARMS]

Definition at line 138 of file r_qshader.h.


The documentation for this struct was generated from the following file: