![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <r_qshader.h>
Data Fields | |
| float | parms [Q3RGBGEN_MAXPARMS] |
| q3rgbgen_t | rgbgen |
| q3wavefunc_t | wavefunc |
| float | waveparms [Q3WAVEPARMS] |
Definition at line 124 of file r_qshader.h.
| float q3shaderinfo_layer_rgbgen_t::parms[Q3RGBGEN_MAXPARMS] |
Definition at line 127 of file r_qshader.h.
| q3rgbgen_t q3shaderinfo_layer_rgbgen_t::rgbgen |
Definition at line 126 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_LoadTextureFromQ3Shader().
| q3wavefunc_t q3shaderinfo_layer_rgbgen_t::wavefunc |
Definition at line 128 of file r_qshader.h.
| float q3shaderinfo_layer_rgbgen_t::waveparms[Q3WAVEPARMS] |
Definition at line 129 of file r_qshader.h.