DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3shaderinfo_layer_rgbgen_t Struct Reference

#include <r_qshader.h>

+ Collaboration diagram for q3shaderinfo_layer_rgbgen_t:

Data Fields

float parms [Q3RGBGEN_MAXPARMS]
 
q3rgbgen_t rgbgen
 
q3wavefunc_t wavefunc
 
float waveparms [Q3WAVEPARMS]
 

Detailed Description

Definition at line 124 of file r_qshader.h.

Field Documentation

◆ parms

float q3shaderinfo_layer_rgbgen_t::parms[Q3RGBGEN_MAXPARMS]

Definition at line 127 of file r_qshader.h.

◆ rgbgen

q3rgbgen_t q3shaderinfo_layer_rgbgen_t::rgbgen

Definition at line 126 of file r_qshader.h.

Referenced by Mod_CreateShaderPass(), and Mod_LoadTextureFromQ3Shader().

◆ wavefunc

q3wavefunc_t q3shaderinfo_layer_rgbgen_t::wavefunc

Definition at line 128 of file r_qshader.h.

◆ waveparms

float q3shaderinfo_layer_rgbgen_t::waveparms[Q3WAVEPARMS]

Definition at line 129 of file r_qshader.h.


The documentation for this struct was generated from the following file: