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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <r_qshader.h>
Data Fields | |
float | parms [Q3RGBGEN_MAXPARMS] |
q3rgbgen_t | rgbgen |
q3wavefunc_t | wavefunc |
float | waveparms [Q3WAVEPARMS] |
Definition at line 124 of file r_qshader.h.
float q3shaderinfo_layer_rgbgen_t::parms[Q3RGBGEN_MAXPARMS] |
Definition at line 127 of file r_qshader.h.
q3rgbgen_t q3shaderinfo_layer_rgbgen_t::rgbgen |
Definition at line 126 of file r_qshader.h.
Referenced by Mod_CreateShaderPass(), and Mod_LoadTextureFromQ3Shader().
q3wavefunc_t q3shaderinfo_layer_rgbgen_t::wavefunc |
Definition at line 128 of file r_qshader.h.
float q3shaderinfo_layer_rgbgen_t::waveparms[Q3WAVEPARMS] |
Definition at line 129 of file r_qshader.h.