DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3shaderinfo_layer_tcmod_t Struct Reference

#include <r_qshader.h>

+ Collaboration diagram for q3shaderinfo_layer_tcmod_t:

Data Fields

float parms [Q3TCMOD_MAXPARMS]
 
q3tcmod_t tcmod
 
q3wavefunc_t wavefunc
 
float waveparms [Q3WAVEPARMS]
 

Detailed Description

Definition at line 149 of file r_qshader.h.

Field Documentation

◆ parms

float q3shaderinfo_layer_tcmod_t::parms[Q3TCMOD_MAXPARMS]

◆ tcmod

q3tcmod_t q3shaderinfo_layer_tcmod_t::tcmod

◆ wavefunc

q3wavefunc_t q3shaderinfo_layer_tcmod_t::wavefunc

Definition at line 153 of file r_qshader.h.

Referenced by R_tcMod_ApplyToMatrix().

◆ waveparms

float q3shaderinfo_layer_tcmod_t::waveparms[Q3WAVEPARMS]

Definition at line 154 of file r_qshader.h.

Referenced by R_tcMod_ApplyToMatrix().


The documentation for this struct was generated from the following file: