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Definition at line 687 of file gl_rmain.c.
qbool r_glsl_permutation_t::compiled |
indicates if we have tried compiling this permutation already
Definition at line 695 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_SetPermutationGLSL().
struct r_glsl_permutation_s* r_glsl_permutation_t::hashnext |
int r_glsl_permutation_t::loc_Alpha |
Definition at line 760 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_BackgroundTexMatrix |
Definition at line 811 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_BloomBlur_Parameters |
Definition at line 761 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_BloomColorSubtract |
Definition at line 817 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_BounceGridIntensity |
Definition at line 820 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_BounceGridMatrix |
Definition at line 819 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ClientTime |
Definition at line 762 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_SetPermutationGLSL().
int r_glsl_permutation_t::loc_Color_Ambient |
Definition at line 763 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Color_Diffuse |
Definition at line 764 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Color_Glow |
Definition at line 766 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Color_Pants |
Definition at line 767 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Color_Shirt |
Definition at line 768 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Color_Specular |
Definition at line 765 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ColorFringe |
Definition at line 806 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_DeferredColor_Ambient |
Definition at line 769 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_DeferredLight().
int r_glsl_permutation_t::loc_DeferredColor_Diffuse |
Definition at line 770 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_DeferredLight().
int r_glsl_permutation_t::loc_DeferredColor_Specular |
Definition at line 771 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_DeferredLight().
int r_glsl_permutation_t::loc_DeferredMod_Diffuse |
Definition at line 772 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_DeferredMod_Specular |
Definition at line 773 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_DistortScaleRefractReflect |
Definition at line 774 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_EyePosition |
Definition at line 775 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_FogColor |
Definition at line 776 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_FogHeightFade |
Definition at line 777 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_FogPlane |
Definition at line 778 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_FogPlaneViewDist |
Definition at line 779 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_FogRangeRecip |
Definition at line 780 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_LightColor |
Definition at line 781 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_LightDir |
Definition at line 782 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_LightGridMatrix |
Definition at line 783 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_LightGridNormalMatrix |
Definition at line 784 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_LightPosition |
Definition at line 785 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ModelToLight |
Definition at line 809 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ModelToReflectCube |
Definition at line 815 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ModelViewMatrix |
Definition at line 813 of file gl_rmain.c.
Referenced by R_EntityMatrix(), R_GLSL_CompilePermutation(), and R_SetupShader_SetPermutationGLSL().
int r_glsl_permutation_t::loc_ModelViewProjectionMatrix |
Definition at line 812 of file gl_rmain.c.
Referenced by R_EntityMatrix(), R_GLSL_CompilePermutation(), and R_SetupShader_SetPermutationGLSL().
int r_glsl_permutation_t::loc_NormalmapScrollBlend |
Definition at line 818 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_OffsetMapping_Bias |
Definition at line 788 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_OffsetMapping_LodDistance |
Definition at line 787 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_OffsetMapping_ScaleSteps |
Definition at line 786 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_PixelSize |
Definition at line 789 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_PixelToScreenTexCoord |
Definition at line 814 of file gl_rmain.c.
Referenced by R_BlendView(), R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ReflectColor |
Definition at line 790 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ReflectFactor |
Definition at line 791 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ReflectOffset |
Definition at line 792 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_RefractColor |
Definition at line 793 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Saturation |
Definition at line 794 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_ScreenCenterRefractReflect |
Definition at line 795 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ScreenScaleRefractReflect |
Definition at line 796 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ScreenToDepth |
Definition at line 797 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ShadowMap_Parameters |
Definition at line 798 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ShadowMap_TextureScale |
Definition at line 799 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_ShadowMapMatrix |
Definition at line 816 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Skeletal_Transform12 |
Definition at line 801 of file gl_rmain.c.
int r_glsl_permutation_t::loc_SpecularPower |
Definition at line 800 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_TexMatrix |
Definition at line 810 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::loc_Texture_Attenuation |
Definition at line 748 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_BounceGrid |
Definition at line 759 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Color |
Definition at line 734 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Cube |
Definition at line 749 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_CubeProjection |
Definition at line 753 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Deluxemap |
Definition at line 747 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_First |
locations of detected uniforms in program object, or -1 if not found
Definition at line 730 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_FogHeightTexture |
Definition at line 743 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_FogMask |
Definition at line 744 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_GammaRamps |
Definition at line 732 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Gloss |
Definition at line 735 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Glow |
Definition at line 736 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_LightGrid |
Definition at line 745 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Lightmap |
Definition at line 746 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Normal |
Definition at line 733 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Pants |
Definition at line 741 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ReflectCube |
Definition at line 758 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Reflection |
Definition at line 751 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ReflectMask |
Definition at line 757 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Refraction |
Definition at line 750 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ScreenDiffuse |
Definition at line 755 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ScreenNormalMap |
Definition at line 754 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ScreenSpecular |
Definition at line 756 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Second |
Definition at line 731 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_SecondaryColor |
Definition at line 738 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_SecondaryGloss |
Definition at line 739 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_SecondaryGlow |
Definition at line 740 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_SecondaryNormal |
Definition at line 737 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_ShadowMap2D |
Definition at line 752 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_Texture_Shirt |
Definition at line 742 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_UserVec1 |
Definition at line 802 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_UserVec2 |
Definition at line 803 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_UserVec3 |
Definition at line 804 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_UserVec4 |
Definition at line 805 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_ViewTintColor |
Definition at line 807 of file gl_rmain.c.
Referenced by R_BlendView(), and R_GLSL_CompilePermutation().
int r_glsl_permutation_t::loc_ViewToLight |
Definition at line 808 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_DeferredLight().
unsigned int r_glsl_permutation_t::mode |
Definition at line 691 of file gl_rmain.c.
Referenced by R_GLSL_FindPermutation().
uint64_t r_glsl_permutation_t::permutation |
Definition at line 692 of file gl_rmain.c.
Referenced by R_GLSL_FindPermutation().
int r_glsl_permutation_t::program |
0 if compilation failed
Definition at line 697 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_GLSL_Restart_f(), and R_SetupShader_SetPermutationGLSL().
int r_glsl_permutation_t::tex_Texture_Attenuation |
Definition at line 717 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_BounceGrid |
Definition at line 728 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Color |
Definition at line 703 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Cube |
Definition at line 718 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_CubeProjection |
Definition at line 722 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Deluxemap |
Definition at line 716 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_First |
Definition at line 699 of file gl_rmain.c.
Referenced by R_BlendView(), R_GLSL_CompilePermutation(), R_SetupShader_Generic(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_FogHeightTexture |
Definition at line 712 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_FogMask |
Definition at line 713 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_GammaRamps |
Definition at line 701 of file gl_rmain.c.
Referenced by R_BlendView(), R_GLSL_CompilePermutation(), R_SetupShader_Generic(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Gloss |
Definition at line 704 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Glow |
Definition at line 705 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_LightGrid |
Definition at line 714 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Lightmap |
Definition at line 715 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Normal |
Definition at line 702 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Pants |
Definition at line 710 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ReflectCube |
Definition at line 727 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Reflection |
Definition at line 720 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ReflectMask |
Definition at line 726 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Refraction |
Definition at line 719 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ScreenDiffuse |
Definition at line 724 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ScreenNormalMap |
Definition at line 723 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ScreenSpecular |
Definition at line 725 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Second |
Definition at line 700 of file gl_rmain.c.
Referenced by R_BlendView(), R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_SecondaryColor |
Definition at line 707 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_SecondaryGloss |
Definition at line 708 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_SecondaryGlow |
Definition at line 709 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_SecondaryNormal |
Definition at line 706 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_ShadowMap2D |
Definition at line 721 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DeferredLight(), and R_SetupShader_Surface().
int r_glsl_permutation_t::tex_Texture_Shirt |
Definition at line 711 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), and R_SetupShader_Surface().
int r_glsl_permutation_t::ubibind_Skeletal_Transform12_UniformBlock |
uniform block bindings
Definition at line 822 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DepthOrShadow(), and R_SetupShader_Surface().
int r_glsl_permutation_t::ubiloc_Skeletal_Transform12_UniformBlock |
uniform block indices
Definition at line 824 of file gl_rmain.c.
Referenced by R_GLSL_CompilePermutation(), R_SetupShader_DepthOrShadow(), and R_SetupShader_Surface().