DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
r_skinframe_t Struct Reference
+ Collaboration diagram for r_skinframe_t:

Data Fields

memexpandablearray_t array
 
skinframe_thash [SKINFRAME_HASH]
 
unsigned int loadsequence
 

Detailed Description

Definition at line 2159 of file gl_rmain.c.

Field Documentation

◆ array

memexpandablearray_t r_skinframe_t::array

Definition at line 2162 of file gl_rmain.c.

Referenced by gl_main_shutdown(), gl_main_start(), and R_SkinFrame_Find().

◆ hash

skinframe_t* r_skinframe_t::hash[SKINFRAME_HASH]

Definition at line 2163 of file gl_rmain.c.

Referenced by R_SkinFrame_Find(), R_SkinFrame_FindNextByName(), and R_SkinFrame_Purge().

◆ loadsequence

unsigned int r_skinframe_t::loadsequence

The documentation for this struct was generated from the following file: