![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <model_shared.h>
Data Fields | |
skinfileitem_t * | items |
struct skinfile_s * | next |
Definition at line 650 of file model_shared.h.
skinfileitem_t* skinfile_t::items |
Definition at line 653 of file model_shared.h.
Referenced by Mod_BuildAliasSkinsFromSkinFiles(), Mod_FreeSkinFiles(), and Mod_LoadSkinFiles().
struct skinfile_s* skinfile_t::next |
Definition at line 652 of file model_shared.h.
Referenced by Mod_BuildAliasSkinsFromSkinFiles(), Mod_CountSkinFiles(), Mod_FreeSkinFiles(), and Mod_LoadSkinFiles().