DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
snd_buffer_t Struct Reference

#include <snd_main.h>

+ Collaboration diagram for snd_buffer_t:

Data Fields

snd_format_t format
 
unsigned int maxframes
 max size (buffer size), in sample frames
 
unsigned int nbframes
 current size, in sample frames
 
unsigned char samples [4]
 variable sized
 

Detailed Description

Definition at line 37 of file snd_main.h.

Field Documentation

◆ format

snd_format_t snd_buffer_t::format

Definition at line 39 of file snd_main.h.

◆ maxframes

unsigned int snd_buffer_t::maxframes

max size (buffer size), in sample frames

Definition at line 41 of file snd_main.h.

◆ nbframes

unsigned int snd_buffer_t::nbframes

current size, in sample frames

Definition at line 40 of file snd_main.h.

◆ samples

unsigned char snd_buffer_t::samples[4]

variable sized

Definition at line 42 of file snd_main.h.


The documentation for this struct was generated from the following file: