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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <snd_main.h>
Data Fields | |
unsigned short | channels |
unsigned int | speed |
unsigned short | width |
Definition at line 30 of file snd_main.h.
unsigned short snd_format_t::channels |
Definition at line 34 of file snd_main.h.
Referenced by Buffer_Callback(), S_GetSoundChannels(), S_MixToBuffer(), S_PaintAndSubmit(), S_SetChannelLayout(), S_SoundInfo_f(), S_Startup(), S_StopAllSounds(), and SndSys_Init().
unsigned int snd_format_t::speed |
Definition at line 32 of file snd_main.h.
Referenced by S_GetSoundRate(), S_MixToBuffer(), S_PaintAndSubmit(), S_SoftClipPaintBuffer(), S_SoundInfo_f(), S_Startup(), and SndSys_Init().
unsigned short snd_format_t::width |
Definition at line 33 of file snd_main.h.
Referenced by Buffer_Callback(), S_GetSoundWidth(), S_MixToBuffer(), S_PaintAndSubmit(), S_SoundInfo_f(), S_Startup(), S_StopAllSounds(), and SndSys_Init().