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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <svbsp.h>
Data Fields | |
int | children [2] |
int | padding |
int | parent |
float | plane [4] |
int svbsp_node_t::children[2] |
Definition at line 15 of file svbsp.h.
Referenced by Mod_GenerateLightmaps_SamplePoint_SVBSP(), SVBSP_AddPolygonNode(), and SVBSP_InsertOccluderPolygonNodes().
int svbsp_node_t::parent |
Definition at line 15 of file svbsp.h.
Referenced by SVBSP_InsertOccluderPolygonNodes().
float svbsp_node_t::plane[4] |
Definition at line 17 of file svbsp.h.
Referenced by Mod_GenerateLightmaps_SamplePoint_SVBSP(), SVBSP_AddPolygonNode(), SVBSP_Init(), and SVBSP_InsertOccluderPolygonNodes().