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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
int | facesplitflag |
int | numpoints |
float | points [MAX_SVBSP_POLYGONPOINTS][3] |
int svbsp_polygon_t::facesplitflag |
Definition at line 20 of file svbsp.c.
Referenced by SVBSP_AddPolygon(), SVBSP_AddPolygonNode(), and SVBSP_InsertOccluderPolygonNodes().
int svbsp_polygon_t::numpoints |
Definition at line 21 of file svbsp.c.
Referenced by SVBSP_AddPolygon(), SVBSP_AddPolygonNode(), SVBSP_DividePolygon(), and SVBSP_InsertOccluderPolygonNodes().
float svbsp_polygon_t::points[MAX_SVBSP_POLYGONPOINTS][3] |
Definition at line 18 of file svbsp.c.
Referenced by SVBSP_AddPolygon(), SVBSP_AddPolygonNode(), SVBSP_DividePolygon(), and SVBSP_InsertOccluderPolygonNodes().