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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_brush.h>
Data Fields | |
int * | elements |
int | maxtriangles |
int | maxverts |
struct svbspmesh_s * | next |
int | numtriangles |
int | numverts |
float * | verts |
Definition at line 232 of file model_brush.h.
int* svbspmesh_t::elements |
Definition at line 238 of file model_brush.h.
int svbspmesh_t::maxtriangles |
Definition at line 236 of file model_brush.h.
int svbspmesh_t::maxverts |
Definition at line 235 of file model_brush.h.
struct svbspmesh_s* svbspmesh_t::next |
Definition at line 234 of file model_brush.h.
int svbspmesh_t::numtriangles |
Definition at line 236 of file model_brush.h.
int svbspmesh_t::numverts |
Definition at line 235 of file model_brush.h.
float* svbspmesh_t::verts |
Definition at line 237 of file model_brush.h.