![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <model_brush.h>
Data Fields | |
| int * | elements |
| int | maxtriangles |
| int | maxverts |
| struct svbspmesh_s * | next |
| int | numtriangles |
| int | numverts |
| float * | verts |
Definition at line 232 of file model_brush.h.
| int* svbspmesh_t::elements |
Definition at line 238 of file model_brush.h.
| int svbspmesh_t::maxtriangles |
Definition at line 236 of file model_brush.h.
| int svbspmesh_t::maxverts |
Definition at line 235 of file model_brush.h.
| struct svbspmesh_s* svbspmesh_t::next |
Definition at line 234 of file model_brush.h.
| int svbspmesh_t::numtriangles |
Definition at line 236 of file model_brush.h.
| int svbspmesh_t::numverts |
Definition at line 235 of file model_brush.h.
| float* svbspmesh_t::verts |
Definition at line 237 of file model_brush.h.