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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
| int | glformat |
| float | glinternalbytesperpixel |
| int | glinternalformat |
| int | gltype |
| int | inputbytesperpixel |
| int | internalbytesperpixel |
| const char * | name |
| textype_t | textype |
Definition at line 67 of file gl_textures.c.
| int textypeinfo_t::glformat |
Definition at line 75 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
| float textypeinfo_t::glinternalbytesperpixel |
Definition at line 73 of file gl_textures.c.
Referenced by R_CalcTexelDataSize().
| int textypeinfo_t::glinternalformat |
Definition at line 74 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
| int textypeinfo_t::gltype |
Definition at line 76 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
| int textypeinfo_t::inputbytesperpixel |
Definition at line 71 of file gl_textures.c.
Referenced by R_SetupTexture(), and R_UploadFullTexture().
| int textypeinfo_t::internalbytesperpixel |
Definition at line 72 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
| const char* textypeinfo_t::name |
Definition at line 69 of file gl_textures.c.
Referenced by R_TextureStats_Print().
| textype_t textypeinfo_t::textype |
Definition at line 70 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_UploadFullTexture(), and R_UploadPartialTexture().