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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
int | glformat |
float | glinternalbytesperpixel |
int | glinternalformat |
int | gltype |
int | inputbytesperpixel |
int | internalbytesperpixel |
const char * | name |
textype_t | textype |
Definition at line 67 of file gl_textures.c.
int textypeinfo_t::glformat |
Definition at line 75 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
float textypeinfo_t::glinternalbytesperpixel |
Definition at line 73 of file gl_textures.c.
Referenced by R_CalcTexelDataSize().
int textypeinfo_t::glinternalformat |
Definition at line 74 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
int textypeinfo_t::gltype |
Definition at line 76 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
int textypeinfo_t::inputbytesperpixel |
Definition at line 71 of file gl_textures.c.
Referenced by R_SetupTexture(), and R_UploadFullTexture().
int textypeinfo_t::internalbytesperpixel |
Definition at line 72 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_LoadTextureRenderBuffer(), and R_SetupTexture().
const char* textypeinfo_t::name |
Definition at line 69 of file gl_textures.c.
Referenced by R_TextureStats_Print().
textype_t textypeinfo_t::textype |
Definition at line 70 of file gl_textures.c.
Referenced by R_LoadTextureDDSFile(), R_UploadFullTexture(), and R_UploadPartialTexture().