DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
vfs_t Struct Reference

#include <fs.h>

Collaboration diagram for vfs_t:

Data Fields

char basedir [MAX_OSPATH]
char gamedir [MAX_OSPATH]
char gamedirs [MAX_GAMEDIRS][MAX_QPATH]
int numgamedirs
char userdir [MAX_OSPATH]

Detailed Description

Definition at line 50 of file fs.h.

Field Documentation

◆ basedir

char vfs_t::basedir[MAX_OSPATH]

Definition at line 53 of file fs.h.

◆ gamedir

char vfs_t::gamedir[MAX_OSPATH]

Definition at line 52 of file fs.h.

◆ gamedirs

char vfs_t::gamedirs[MAX_GAMEDIRS][MAX_QPATH]

Definition at line 56 of file fs.h.

◆ numgamedirs

int vfs_t::numgamedirs

Definition at line 55 of file fs.h.

◆ userdir

char vfs_t::userdir[MAX_OSPATH]

Definition at line 54 of file fs.h.


The documentation for this struct was generated from the following file: