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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <vid.h>
Data Fields | |
int | bpp |
int | height |
int | pixelheight_denom |
int | pixelheight_num |
int | refreshrate |
int | width |
int vid_mode_t::bpp |
Definition at line 243 of file vid.h.
Referenced by VID_GetDesktopMode().
int vid_mode_t::height |
Definition at line 243 of file vid.h.
Referenced by MR_Init(), VID_GetDesktopMode(), and VM_M_getresolution().
int vid_mode_t::pixelheight_denom |
Definition at line 244 of file vid.h.
Referenced by MR_Init(), VID_GetDesktopMode(), and VM_M_getresolution().
int vid_mode_t::pixelheight_num |
Definition at line 244 of file vid.h.
Referenced by MR_Init(), VID_GetDesktopMode(), and VM_M_getresolution().
int vid_mode_t::refreshrate |
Definition at line 243 of file vid.h.
Referenced by VID_GetDesktopMode().
int vid_mode_t::width |
Definition at line 243 of file vid.h.
Referenced by MR_Init(), VID_GetDesktopMode(), and VM_M_getresolution().