![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
Data Fields | |
unsigned long | adler |
adler32 value of the uncompressed data | |
unsigned int | avail_in |
number of bytes available at next_in | |
unsigned int | avail_out |
remaining free space at next_out | |
int | data_type |
best guess about the data type: ascii or binary | |
char * | msg |
last error message, NULL if no error | |
unsigned char * | next_in |
next input byte | |
unsigned char * | next_out |
next output byte should be put there | |
void * | opaque |
private data object passed to zalloc and zfree | |
unsigned long | reserved |
reserved for future use | |
void * | state |
not visible by applications | |
unsigned long | total_in |
total nb of input bytes read so far | |
unsigned long | total_out |
total nb of bytes output so far | |
void * | zalloc |
used to allocate the internal state | |
void * | zfree |
used to free the internal state | |
Zlib stream (from zlib.h)
unsigned long z_stream::adler |
unsigned int z_stream::avail_in |
number of bytes available at next_in
Definition at line 272 of file fs.c.
Referenced by FS_Deflate(), FS_Inflate(), FS_OpenPackedFile(), FS_Read(), and FS_Seek().
unsigned int z_stream::avail_out |
remaining free space at next_out
Definition at line 276 of file fs.c.
Referenced by FS_Deflate(), FS_Inflate(), FS_OpenPackedFile(), and FS_Read().
int z_stream::data_type |
unsigned char* z_stream::next_in |
next input byte
Definition at line 271 of file fs.c.
Referenced by FS_Deflate(), FS_Inflate(), FS_OpenPackedFile(), FS_Read(), and FS_Seek().
unsigned char* z_stream::next_out |
next output byte should be put there
Definition at line 275 of file fs.c.
Referenced by FS_Deflate(), FS_Inflate(), FS_OpenPackedFile(), and FS_Read().
void* z_stream::opaque |
private data object passed to zalloc and zfree
Definition at line 284 of file fs.c.
Referenced by FS_Deflate(), and FS_Inflate().
unsigned long z_stream::total_in |
total nb of input bytes read so far
Definition at line 273 of file fs.c.
Referenced by FS_Inflate().
unsigned long z_stream::total_out |
void* z_stream::zalloc |
used to allocate the internal state
Definition at line 282 of file fs.c.
Referenced by FS_Deflate(), and FS_Inflate().
void* z_stream::zfree |
used to free the internal state
Definition at line 283 of file fs.c.
Referenced by FS_Deflate(), and FS_Inflate().