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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_zymotic.h>
Data Fields | |
| int | flags |
| float | framerate |
| int | length |
| float | maxs [3] |
| float | mins [3] |
| char | name [32] |
| float | radius |
| int | start |
Definition at line 50 of file model_zymotic.h.
| int zymscene_t::flags |
Definition at line 55 of file model_zymotic.h.
Referenced by Mod_ZYMOTICMODEL_Load().
| float zymscene_t::framerate |
Definition at line 54 of file model_zymotic.h.
Referenced by Mod_ZYMOTICMODEL_Load().
| int zymscene_t::length |
Definition at line 56 of file model_zymotic.h.
Referenced by Mod_ZYMOTICMODEL_Load().
| float zymscene_t::maxs[3] |
Definition at line 53 of file model_zymotic.h.
| float zymscene_t::mins[3] |
Definition at line 53 of file model_zymotic.h.
| char zymscene_t::name[32] |
Definition at line 52 of file model_zymotic.h.
Referenced by Mod_ZYMOTICMODEL_Load().
| float zymscene_t::radius |
Definition at line 53 of file model_zymotic.h.
| int zymscene_t::start |
Definition at line 56 of file model_zymotic.h.
Referenced by Mod_ZYMOTICMODEL_Load().