DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
zymscene_t Struct Reference

#include <model_zymotic.h>

+ Collaboration diagram for zymscene_t:

Data Fields

int flags
 
float framerate
 
int length
 
float maxs [3]
 
float mins [3]
 
char name [32]
 
float radius
 
int start
 

Detailed Description

Definition at line 50 of file model_zymotic.h.

Field Documentation

◆ flags

int zymscene_t::flags

Definition at line 55 of file model_zymotic.h.

Referenced by Mod_ZYMOTICMODEL_Load().

◆ framerate

float zymscene_t::framerate

Definition at line 54 of file model_zymotic.h.

Referenced by Mod_ZYMOTICMODEL_Load().

◆ length

int zymscene_t::length

Definition at line 56 of file model_zymotic.h.

Referenced by Mod_ZYMOTICMODEL_Load().

◆ maxs

float zymscene_t::maxs[3]

Definition at line 53 of file model_zymotic.h.

◆ mins

float zymscene_t::mins[3]

Definition at line 53 of file model_zymotic.h.

◆ name

char zymscene_t::name[32]

Definition at line 52 of file model_zymotic.h.

Referenced by Mod_ZYMOTICMODEL_Load().

◆ radius

float zymscene_t::radius

Definition at line 53 of file model_zymotic.h.

◆ start

int zymscene_t::start

Definition at line 56 of file model_zymotic.h.

Referenced by Mod_ZYMOTICMODEL_Load().


The documentation for this struct was generated from the following file: