DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
thread.h
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1#ifndef THREAD_H
2#define THREAD_H
3
4#include "qtypes.h"
5
6// enable Sys_Printf calls on nearly every threading call
7//#define THREADDEBUG
8//#define THREADDISABLE
9// use recursive mutex (non-posix) extensions in thread_pthread
10#define THREADRECURSIVE
11
12typedef int Thread_SpinLock;
13typedef struct {int value;} Thread_Atomic;
14
15#define Thread_CreateMutex() (_Thread_CreateMutex(__FILE__, __LINE__))
16#define Thread_DestroyMutex(m) (_Thread_DestroyMutex(m, __FILE__, __LINE__))
17#define Thread_LockMutex(m) (_Thread_LockMutex(m, __FILE__, __LINE__))
18#define Thread_UnlockMutex(m) (_Thread_UnlockMutex(m, __FILE__, __LINE__))
19#define Thread_CreateCond() (_Thread_CreateCond(__FILE__, __LINE__))
20#define Thread_DestroyCond(cond) (_Thread_DestroyCond(cond, __FILE__, __LINE__))
21#define Thread_CondSignal(cond) (_Thread_CondSignal(cond, __FILE__, __LINE__))
22#define Thread_CondBroadcast(cond) (_Thread_CondBroadcast(cond, __FILE__, __LINE__))
23#define Thread_CondWait(cond, mutex) (_Thread_CondWait(cond, mutex, __FILE__, __LINE__))
24#define Thread_CreateThread(fn, data) (_Thread_CreateThread(fn, data, __FILE__, __LINE__))
25#define Thread_WaitThread(thread, retval) (_Thread_WaitThread(thread, retval, __FILE__, __LINE__))
26#define Thread_CreateBarrier(count) (_Thread_CreateBarrier(count, __FILE__, __LINE__))
27#define Thread_DestroyBarrier(barrier) (_Thread_DestroyBarrier(barrier, __FILE__, __LINE__))
28#define Thread_WaitBarrier(barrier) (_Thread_WaitBarrier(barrier, __FILE__, __LINE__))
29#define Thread_AtomicGet(a) (_Thread_AtomicGet(a, __FILE__, __LINE__))
30#define Thread_AtomicSet(a, v) (_Thread_AtomicSet(a, v, __FILE__, __LINE__))
31#define Thread_AtomicAdd(a, v) (_Thread_AtomicAdd(a, v, __FILE__, __LINE__))
32#define Thread_AtomicIncRef(a) (_Thread_AtomicIncRef(a, __FILE__, __LINE__))
33#define Thread_AtomicDecRef(a) (_Thread_AtomicDecRef(a, __FILE__, __LINE__))
34#define Thread_AtomicTryLock(lock) (_Thread_AtomicTryLock(lock, __FILE__, __LINE__))
35#define Thread_AtomicLock(lock) (_Thread_AtomicLock(lock, __FILE__, __LINE__))
36#define Thread_AtomicUnlock(lock) (_Thread_AtomicUnlock(lock, __FILE__, __LINE__))
37
38int Thread_Init(void);
39void Thread_Shutdown(void);
41void *_Thread_CreateMutex(const char *filename, int fileline);
42void _Thread_DestroyMutex(void *mutex, const char *filename, int fileline);
43int _Thread_LockMutex(void *mutex, const char *filename, int fileline);
44int _Thread_UnlockMutex(void *mutex, const char *filename, int fileline);
45void *_Thread_CreateCond(const char *filename, int fileline);
46void _Thread_DestroyCond(void *cond, const char *filename, int fileline);
47int _Thread_CondSignal(void *cond, const char *filename, int fileline);
48int _Thread_CondBroadcast(void *cond, const char *filename, int fileline);
49int _Thread_CondWait(void *cond, void *mutex, const char *filename, int fileline);
50void *_Thread_CreateThread(int (*fn)(void *), void *data, const char *filename, int fileline);
51int _Thread_WaitThread(void *thread, int retval, const char *filename, int fileline);
52void *_Thread_CreateBarrier(unsigned int count, const char *filename, int fileline);
53void _Thread_DestroyBarrier(void *barrier, const char *filename, int fileline);
54void _Thread_WaitBarrier(void *barrier, const char *filename, int fileline);
55int _Thread_AtomicGet(Thread_Atomic *ref, const char *filename, int fileline);
56int _Thread_AtomicSet(Thread_Atomic *ref, int v, const char *filename, int fileline);
57int _Thread_AtomicAdd(Thread_Atomic *ref, int v, const char *filename, int fileline);
58void _Thread_AtomicIncRef(Thread_Atomic *ref, const char *filename, int fileline);
59qbool _Thread_AtomicDecRef(Thread_Atomic *ref, const char *filename, int fileline);
60qbool _Thread_AtomicTryLock(Thread_SpinLock *lock, const char *filename, int fileline);
61void _Thread_AtomicLock(Thread_SpinLock *lock, const char *filename, int fileline);
62void _Thread_AtomicUnlock(Thread_SpinLock *lock, const char *filename, int fileline);
63
64#endif
const GLdouble * v
Definition glquake.h:762
GLenum GLenum GLsizei count
Definition glquake.h:656
GLsizeiptr const GLvoid * data
Definition glquake.h:639
GLint ref
Definition glquake.h:729
bool qbool
Definition qtypes.h:9
void * _Thread_CreateBarrier(unsigned int count, const char *filename, int fileline)
Definition thread_null.c:71
int _Thread_CondWait(void *cond, void *mutex, const char *filename, int fileline)
Definition thread_null.c:56
int Thread_Init(void)
Definition thread_null.c:4
void * _Thread_CreateMutex(const char *filename, int fileline)
Definition thread_null.c:18
int _Thread_WaitThread(void *thread, int retval, const char *filename, int fileline)
Definition thread_null.c:66
int _Thread_AtomicGet(Thread_Atomic *ref, const char *filename, int fileline)
Definition thread_null.c:84
qbool _Thread_AtomicDecRef(Thread_Atomic *ref, const char *filename, int fileline)
qbool _Thread_AtomicTryLock(Thread_SpinLock *lock, const char *filename, int fileline)
void _Thread_WaitBarrier(void *barrier, const char *filename, int fileline)
Definition thread_null.c:80
int _Thread_UnlockMutex(void *mutex, const char *filename, int fileline)
Definition thread_null.c:32
qbool Thread_HasThreads(void)
Definition thread_null.c:13
void * _Thread_CreateThread(int(*fn)(void *), void *data, const char *filename, int fileline)
Definition thread_null.c:61
int _Thread_LockMutex(void *mutex, const char *filename, int fileline)
Definition thread_null.c:27
void * _Thread_CreateCond(const char *filename, int fileline)
Definition thread_null.c:37
int Thread_SpinLock
Definition thread.h:12
void _Thread_AtomicIncRef(Thread_Atomic *ref, const char *filename, int fileline)
int _Thread_AtomicAdd(Thread_Atomic *ref, int v, const char *filename, int fileline)
Definition thread_null.c:96
void _Thread_AtomicLock(Thread_SpinLock *lock, const char *filename, int fileline)
int _Thread_CondSignal(void *cond, const char *filename, int fileline)
Definition thread_null.c:46
void _Thread_DestroyCond(void *cond, const char *filename, int fileline)
Definition thread_null.c:42
void Thread_Shutdown(void)
Definition thread_null.c:9
int _Thread_AtomicSet(Thread_Atomic *ref, int v, const char *filename, int fileline)
Definition thread_null.c:89
void _Thread_AtomicUnlock(Thread_SpinLock *lock, const char *filename, int fileline)
void _Thread_DestroyBarrier(void *barrier, const char *filename, int fileline)
Definition thread_null.c:76
void _Thread_DestroyMutex(void *mutex, const char *filename, int fileline)
Definition thread_null.c:23
int _Thread_CondBroadcast(void *cond, const char *filename, int fileline)
Definition thread_null.c:51