Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
checkbox_slider_invalid.qh
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1#pragma once
2
3#include "../item/checkbox.qh"
24entity makeXonoticSliderCheckBox(float, float, entity, string);
entity makeXonoticSliderCheckBox(float, float, entity, string)
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(XonoticSliderCheckBox, controlledSlider, entity)
virtual void configureXonoticSliderCheckBox()
virtual void draw()
virtual void setChecked()
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
vector
Definition self.qh:92