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cl_damagetext.qh File Reference
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Functions

 AUTOCVAR_SAVE (cl_damagetext_accumulate_lifetime, float, -1, "only update existing damage text when it is younger than this many seconds, negative always updates")
 AUTOCVAR_SAVE (cl_damagetext_lifetime, float, -1, "damage text lifetime, edit this if you wish for damage text to disappear before it fades out")

Variables

bool autocvar_cl_damagetext
bool autocvar_cl_damagetext_2d
float autocvar_cl_damagetext_2d_alpha_lifetime
float autocvar_cl_damagetext_2d_alpha_start
float autocvar_cl_damagetext_2d_close_range
bool autocvar_cl_damagetext_2d_out_of_view
vector autocvar_cl_damagetext_2d_overlap_offset
vector autocvar_cl_damagetext_2d_pos
float autocvar_cl_damagetext_2d_size_lifetime
vector autocvar_cl_damagetext_2d_velocity
float autocvar_cl_damagetext_accumulate_alpha_rel
float autocvar_cl_damagetext_alpha_lifetime
float autocvar_cl_damagetext_alpha_start
vector autocvar_cl_damagetext_color
bool autocvar_cl_damagetext_color_per_weapon
string autocvar_cl_damagetext_format
bool autocvar_cl_damagetext_format_hide_redundant
bool autocvar_cl_damagetext_format_verbose
int autocvar_cl_damagetext_friendlyfire
vector autocvar_cl_damagetext_friendlyfire_color
vector autocvar_cl_damagetext_offset_screen
vector autocvar_cl_damagetext_offset_world
float autocvar_cl_damagetext_size_max
float autocvar_cl_damagetext_size_max_damage
float autocvar_cl_damagetext_size_min
float autocvar_cl_damagetext_size_min_damage
vector autocvar_cl_damagetext_velocity_screen
vector autocvar_cl_damagetext_velocity_world

Function Documentation

◆ AUTOCVAR_SAVE() [1/2]

AUTOCVAR_SAVE ( cl_damagetext_accumulate_lifetime ,
float ,
- 1,
"only update existing damage text when it is younger than this many seconds,
negative always updates"  )

◆ AUTOCVAR_SAVE() [2/2]

AUTOCVAR_SAVE ( cl_damagetext_lifetime ,
float ,
- 1,
"damage text lifetime,
edit this if you wish for damage text to disappear before it fades out"  )

Variable Documentation

◆ autocvar_cl_damagetext

bool autocvar_cl_damagetext

Definition at line 3 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_2d

bool autocvar_cl_damagetext_2d

Definition at line 21 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_2d_alpha_lifetime

float autocvar_cl_damagetext_2d_alpha_lifetime

Definition at line 24 of file cl_damagetext.qh.

Referenced by DamageText::DamageText().

◆ autocvar_cl_damagetext_2d_alpha_start

float autocvar_cl_damagetext_2d_alpha_start

Definition at line 23 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_2d_close_range

float autocvar_cl_damagetext_2d_close_range

Definition at line 28 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_2d_out_of_view

bool autocvar_cl_damagetext_2d_out_of_view

Definition at line 29 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_2d_overlap_offset

vector autocvar_cl_damagetext_2d_overlap_offset

Definition at line 27 of file cl_damagetext.qh.

◆ autocvar_cl_damagetext_2d_pos

vector autocvar_cl_damagetext_2d_pos

Definition at line 22 of file cl_damagetext.qh.

◆ autocvar_cl_damagetext_2d_size_lifetime

float autocvar_cl_damagetext_2d_size_lifetime

Definition at line 25 of file cl_damagetext.qh.

Referenced by DamageText::DamageText().

◆ autocvar_cl_damagetext_2d_velocity

vector autocvar_cl_damagetext_2d_velocity

Definition at line 26 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().

◆ autocvar_cl_damagetext_accumulate_alpha_rel

float autocvar_cl_damagetext_accumulate_alpha_rel

Definition at line 17 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_alpha_lifetime

float autocvar_cl_damagetext_alpha_lifetime

Definition at line 14 of file cl_damagetext.qh.

Referenced by DamageText::DamageText().

◆ autocvar_cl_damagetext_alpha_start

float autocvar_cl_damagetext_alpha_start

Definition at line 13 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update(), and NET_HANDLE().

◆ autocvar_cl_damagetext_color

vector autocvar_cl_damagetext_color

Definition at line 7 of file cl_damagetext.qh.

◆ autocvar_cl_damagetext_color_per_weapon

bool autocvar_cl_damagetext_color_per_weapon

Definition at line 8 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().

◆ autocvar_cl_damagetext_format

string autocvar_cl_damagetext_format

Definition at line 4 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_format_hide_redundant

bool autocvar_cl_damagetext_format_hide_redundant

Definition at line 6 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_format_verbose

bool autocvar_cl_damagetext_format_verbose

Definition at line 5 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_friendlyfire

int autocvar_cl_damagetext_friendlyfire

Definition at line 18 of file cl_damagetext.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_damagetext_friendlyfire_color

vector autocvar_cl_damagetext_friendlyfire_color

Definition at line 19 of file cl_damagetext.qh.

◆ autocvar_cl_damagetext_offset_screen

vector autocvar_cl_damagetext_offset_screen

Definition at line 31 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().

◆ autocvar_cl_damagetext_offset_world

vector autocvar_cl_damagetext_offset_world

Definition at line 16 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().

◆ autocvar_cl_damagetext_size_max

float autocvar_cl_damagetext_size_max

◆ autocvar_cl_damagetext_size_max_damage

float autocvar_cl_damagetext_size_max_damage

Definition at line 12 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_size_min

float autocvar_cl_damagetext_size_min

Definition at line 9 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_size_min_damage

float autocvar_cl_damagetext_size_min_damage

Definition at line 10 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_update().

◆ autocvar_cl_damagetext_velocity_screen

vector autocvar_cl_damagetext_velocity_screen

Definition at line 30 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().

◆ autocvar_cl_damagetext_velocity_world

vector autocvar_cl_damagetext_velocity_world

Definition at line 15 of file cl_damagetext.qh.

Referenced by DamageText::DamageText_draw2d().