Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
cl_hook.qc
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#include "
cl_hook.qh
"
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#ifdef CSQC
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REGISTER_MUTATOR
(cl_hook,
true
);
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MUTATOR_HOOKFUNCTION
(cl_hook, BuildGameplayTipsString)
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{
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if
(mut_is_active(MUT_GRAPPLING_HOOK))
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{
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string
key =
getcommandkey
(_(
"offhand hook"
),
"+hook"
);
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M_ARGV
(0,
string
) =
strcat
(
M_ARGV
(0,
string
),
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"\n"
, sprintf(_(
"^3grappling hook^8 is enabled, press ^3%s^8 to use it"
), key),
"\n"
);
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}
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}
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#endif
REGISTER_MUTATOR
#define REGISTER_MUTATOR(...)
Definition
base.qh:295
MUTATOR_HOOKFUNCTION
#define MUTATOR_HOOKFUNCTION(...)
Definition
base.qh:335
cl_hook.qh
getcommandkey
#define getcommandkey(cmd_name, command)
Definition
main.qh:137
M_ARGV
#define M_ARGV(x, type)
Definition
events.qh:17
strcat
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))
common
mutators
mutator
hook
cl_hook.qc
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