Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
cl_hook.qc
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1#include "cl_hook.qh"
2
3#ifdef CSQC
4REGISTER_MUTATOR(cl_hook, true);
5
6MUTATOR_HOOKFUNCTION(cl_hook, BuildGameplayTipsString)
7{
8 if (mut_is_active(MUT_GRAPPLING_HOOK))
9 {
10 string key = getcommandkey(_("offhand hook"), "+hook");
11 M_ARGV(0, string) = strcat(M_ARGV(0, string),
12 "\n", sprintf(_("^3grappling hook^8 is enabled, press ^3%s^8 to use it"), key), "\n");
13 }
14}
15
16#endif
#define REGISTER_MUTATOR(...)
Definition base.qh:295
#define MUTATOR_HOOKFUNCTION(...)
Definition base.qh:335
#define getcommandkey(cmd_name, command)
Definition main.qh:137
#define M_ARGV(x, type)
Definition events.qh:17
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))