Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
Nade Class Reference
Inheritance diagram for Nade:
Collaboration diagram for Nade:

Public Member Functions

virtual void describe ()

Public Attributes

int impulse = 0
float m_alpha = 1
vector m_color = '0 0 0'
string m_icon = "nade_normal"
int m_id = 0
string m_name = _("Grenade")
int m_projectile [2]
entity m_trail [2]
string netname = "random"

Detailed Description

Definition at line 14 of file nades.qh.

Member Function Documentation

◆ describe()

virtual void Nade::describe ( )
inlinevirtual

Definition at line 25 of file nades.qh.

26 {
27 TC(Nade, this);
28 return SUPER(Nade).describe(this);
29 }
#define TC(T, sym)
Definition _all.inc:82
#define SUPER(cname)
Definition oo.qh:231

References describe(), SUPER, and TC.

Referenced by describe().

Member Data Documentation

◆ impulse

int Nade::impulse = 0

Definition at line 21 of file nades.qh.

◆ m_alpha

float Nade::m_alpha = 1

Definition at line 19 of file nades.qh.

Referenced by spawn_held_nade().

◆ m_color

vector Nade::m_color = '0 0 0'

Definition at line 16 of file nades.qh.

Referenced by DrawAmmoNades(), and spawn_held_nade().

◆ m_icon

string Nade::m_icon = "nade_normal"

Definition at line 18 of file nades.qh.

Referenced by DrawAmmoNades().

◆ m_id

int Nade::m_id = 0

◆ m_name

string Nade::m_name = _("Grenade")

Definition at line 17 of file nades.qh.

◆ m_projectile

int Nade::m_projectile[2]

Definition at line 22 of file nades.qh.

Referenced by spawn_held_nade().

◆ m_trail

entity Nade::m_trail[2]

Definition at line 23 of file nades.qh.

◆ netname

string Nade::netname = "random"

Definition at line 20 of file nades.qh.

Referenced by nade_prime().


The documentation for this class was generated from the following file:
  • common/mutators/mutator/nades/nades.qh