Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
spawnpoints.qh File Reference
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Variables

bool autocvar_cl_spawn_event_particles
bool autocvar_cl_spawn_event_sound = true
float autocvar_cl_spawn_point_dist_max = 1200
bool autocvar_cl_spawn_point_particles

Variable Documentation

◆ autocvar_cl_spawn_event_particles

bool autocvar_cl_spawn_event_particles

Definition at line 3 of file spawnpoints.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_spawn_event_sound

bool autocvar_cl_spawn_event_sound = true

Definition at line 4 of file spawnpoints.qh.

Referenced by NET_HANDLE().

◆ autocvar_cl_spawn_point_dist_max

float autocvar_cl_spawn_point_dist_max = 1200

Definition at line 6 of file spawnpoints.qh.

Referenced by Spawn_Draw().

◆ autocvar_cl_spawn_point_particles

bool autocvar_cl_spawn_point_particles

Definition at line 5 of file spawnpoints.qh.

Referenced by Spawn_Draw().