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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Variables | |
| bool | autocvar_cl_spawn_event_particles |
| bool | autocvar_cl_spawn_event_sound = true |
| float | autocvar_cl_spawn_point_dist_max = 1200 |
| bool | autocvar_cl_spawn_point_particles |
| bool autocvar_cl_spawn_event_particles |
Definition at line 3 of file spawnpoints.qh.
Referenced by NET_HANDLE().
Definition at line 4 of file spawnpoints.qh.
Referenced by NET_HANDLE().
| float autocvar_cl_spawn_point_dist_max = 1200 |
Definition at line 6 of file spawnpoints.qh.
Referenced by Spawn_Draw().
| bool autocvar_cl_spawn_point_particles |
Definition at line 5 of file spawnpoints.qh.
Referenced by Spawn_Draw().