Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
colorpicker.qh
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1#pragma once
2
3#include "../item/image.qh"
18
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
Definition image.qh:4
virtual void keyDown()
virtual void mouseDrag()
virtual void configureXonoticColorpicker()
virtual void draw()
virtual void focusLeave()
ATTRIB(XonoticColorpicker, controlledTextbox, entity)
virtual void mouseRelease()
virtual void mousePress()
vector hslimage_color(vector v, vector margin)
entity makeXonoticColorpicker(entity theTextbox)
Definition colorpicker.qc:5
vector color_hslimage(vector v, vector margin)
#define true
Definition csprogsdefs.qh:5
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
vector
Definition self.qh:92
entity this
Definition self.qh:72