Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
cts.qc
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1#include "cts.qh"
2
3#ifdef MENUQC
5
6METHOD(RaceCTS, describe, string(RaceCTS this))
7{
8 TC(RaceCTS, this);
10 PAR(_("%s is a unique gametype, focusing on racing against other players on the map, rather than fighting them with weapons. "
11 "Players run through the map from start to finish as fast as possible and try to beat the times set by others."), COLORED_NAME(this));
12 PAR(_("%s is similar to %s, except you don't run in laps, and instead run from the start line to the finish line then start over again."), COLORED_NAME(this), COLORED_NAME(MAPINFO_TYPE_RACE));
13 PAR(_("Although this gametype is quite different from the rest, it is played quite frequently since it's a great way to master movement skills and there are heaps of community-made maps available. "
14 "Also, it only requires one player to play."));
15 return PAGE_TEXT;
16}
17#endif
Definition cts.qh:8
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642