Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
deathmatch.qc
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1#include "deathmatch.qh"
2
3#ifdef MENUQC
6
7METHOD(Deathmatch, describe, string(Deathmatch this))
8{
9 TC(Deathmatch, this);
11 PAR(_("%s is a simple free-for-all fight to the death, where everyone plays against everyone else, and the winner is the one with the most points. "
12 "When fragged, you respawn with only the starter weapons, so any you collected will have to be picked up again."), COLORED_NAME(this));
13 PAR(_("Scoring is quite simple, fragging an opponent adds one to your score, and fragging yourself subtracts one."));
14 PAR(_("Maps often have powerups and items like %s and %s, which are usually highly contested since they sometimes have the power to make or break a game, so making good use of them is important."), COLORED_NAME(ITEM_HealthMega), COLORED_NAME(ITEM_ArmorMega));
15 return PAGE_TEXT;
16}
17#endif
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642