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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Classes | |
| class | Armor |
| class | ArmorBig |
| class | ArmorMedium |
| class | ArmorMega |
| class | ArmorSmall |
Functions | |
| void | item_armorbig_init (Pickup this, entity item) |
| void | item_armormedium_init (Pickup this, entity item) |
| void | item_armormega_init (Pickup this, entity item) |
| void | item_armorsmall_init (Pickup this, entity item) |
| MODEL (ArmorBig_ITEM, Item_Model("item_armor_big.md3")) | |
| MODEL (ArmorMedium_ITEM, Item_Model("item_armor_medium.md3")) | |
| MODEL (ArmorMega_ITEM, Item_Model("item_armor_large.md3")) | |
| MODEL (ArmorSmall_ITEM, Item_Model("item_armor_small.md3")) | |
| REGISTER_ITEM (ArmorBig, NEW(ArmorBig)) | |
| REGISTER_ITEM (ArmorMedium, NEW(ArmorMedium)) | |
| REGISTER_ITEM (ArmorMega, NEW(ArmorMega)) | |
| REGISTER_ITEM (ArmorSmall, NEW(ArmorSmall)) | |
| SOUND (ArmorBig, Item_Sound("armor17_5")) | |
| SOUND (ArmorMedium, Item_Sound("armor10")) | |
| SOUND (ArmorMega, Item_Sound("armor25")) | |
| SOUND (ArmorSmall, Item_Sound("armor1")) | |
Definition at line 131 of file armor.qh.
References autocvar_g_pickup_armorbig, autocvar_g_pickup_armorbig_max, entity(), GetResource(), RES_ARMOR, and SetResourceExplicit().
Referenced by ArmorBig::void().
Definition at line 79 of file armor.qh.
References autocvar_g_pickup_armormedium, autocvar_g_pickup_armormedium_max, entity(), GetResource(), RES_ARMOR, and SetResourceExplicit().
Referenced by ArmorMedium::void().
Definition at line 183 of file armor.qh.
References autocvar_g_pickup_armormega, autocvar_g_pickup_armormega_max, entity(), GetResource(), RES_ARMOR, and SetResourceExplicit().
Referenced by ArmorMega::void().
Definition at line 27 of file armor.qh.
References autocvar_g_pickup_armorsmall, autocvar_g_pickup_armorsmall_max, entity(), GetResource(), RES_ARMOR, and SetResourceExplicit().
Referenced by ArmorSmall::void().
| MODEL | ( | ArmorBig_ITEM | , |
| Item_Model("item_armor_big.md3") | ) |
| MODEL | ( | ArmorMedium_ITEM | , |
| Item_Model("item_armor_medium.md3") | ) |
| MODEL | ( | ArmorMega_ITEM | , |
| Item_Model("item_armor_large.md3") | ) |
| MODEL | ( | ArmorSmall_ITEM | , |
| Item_Model("item_armor_small.md3") | ) |
References NEW, REGISTER_ITEM, and SPAWNFUNC_ITEM.
| REGISTER_ITEM | ( | ArmorMedium | , |
| NEW(ArmorMedium) | ) |
References NEW, REGISTER_ITEM, and SPAWNFUNC_ITEM.
References NEW, REGISTER_ITEM, and SPAWNFUNC_ITEM.
| REGISTER_ITEM | ( | ArmorSmall | , |
| NEW(ArmorSmall) | ) |
References NEW, REGISTER_ITEM, and SPAWNFUNC_ITEM.
| SOUND | ( | ArmorBig | , |
| Item_Sound("armor17_5") | ) |
| SOUND | ( | ArmorMedium | , |
| Item_Sound("armor10") | ) |
| SOUND | ( | ArmorMega | , |
| Item_Sound("armor25") | ) |
| SOUND | ( | ArmorSmall | , |
| Item_Sound("armor1") | ) |
| int autocvar_g_pickup_armorbig |
Definition at line 127 of file armor.qh.
Referenced by item_armorbig_init().
| int autocvar_g_pickup_armorbig_max |
Definition at line 128 of file armor.qh.
Referenced by item_armorbig_init().
| int autocvar_g_pickup_armormedium |
Definition at line 75 of file armor.qh.
Referenced by item_armormedium_init().
| int autocvar_g_pickup_armormedium_max |
Definition at line 76 of file armor.qh.
Referenced by item_armormedium_init().
| int autocvar_g_pickup_armormega |
Definition at line 179 of file armor.qh.
Referenced by item_armormega_init().
| int autocvar_g_pickup_armormega_max |
Definition at line 180 of file armor.qh.
Referenced by item_armormega_init().
| int autocvar_g_pickup_armorsmall |
Definition at line 23 of file armor.qh.
Referenced by item_armorsmall_init().
| int autocvar_g_pickup_armorsmall_max |
Definition at line 24 of file armor.qh.
Referenced by item_armorsmall_init().