10 cvar_set(
"_menu_gamemenu_dialog_available",
"0");
15 entity btn = me.joinButton;
16 if(
cvar(
"g_campaign"))
18 if (btn.toString(btn) == _(
"Join!"))
20 btn.setText(btn, _(
"Restart level"));
21 btn.onClickCommand =
"resetmatch";
26 if (btn.toString(btn) == _(
"Restart level"))
28 btn.setText(btn, _(
"Join!"));
29 btn.onClickCommand =
"join";
38 cvar_set(
"_menu_gamemenu_dialog_available",
"1");
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback