Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
button.qh File Reference
#include "../item/button.qh"
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Classes

class  XonoticButton

Functions

entity makeXonoticButton (string theText, vector theColor)
entity makeXonoticButton_T (string theText, vector theColor, string theTooltip)

Function Documentation

◆ makeXonoticButton()

◆ makeXonoticButton_T()

entity makeXonoticButton_T ( string theText,
vector theColor,
string theTooltip )

Definition at line 3 of file button.qc.

4{
5 entity me;
6 me = NEW(XonoticButton);
7 me.configureXonoticButton(me, theText, theColor, theTooltip);
8 return me;
9}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:117

References entity(), NEW, and vector.

Referenced by makeXonoticButton(), XonoticCvarsDialog_fill(), XonoticDemoBrowserTab_fill(), XonoticHUDExitDialog_fill(), XonoticMiscSettingsTab_fill(), XonoticServerCreateTab_fill(), XonoticServerListTab_fill(), and XonoticTabController_makeTabButton_T().