Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dialog_media.qc File Reference
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Functions

void XonoticMediaDialog_fill (entity me)

Function Documentation

◆ XonoticMediaDialog_fill()

void XonoticMediaDialog_fill ( entity me)

Definition at line 8 of file dialog_media.qc.

9{
10 entity mc;
11 mc = makeXonoticTabController(me.rows - 1);
12 me.TR(me);
13 me.TD(me, 1, 6/4, mc.makeTabButton(mc, _("Guide"), makeXonoticGuideTab()));
14 me.TD(me, 1, 6/4, mc.makeTabButton(mc, _("Demos"), makeXonoticDemoBrowserTab()));
15 me.TD(me, 1, 6/4, mc.makeTabButton(mc, _("Screenshots"), makeXonoticScreenshotBrowserTab()));
16 me.TD(me, 1, 6/4, mc.makeTabButton(mc, _("Music Player"), makeXonoticMusicPlayerTab()));
17 me.TR(me);
18 me.TD(me, me.rows - 1, me.columns, mc);
19}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
entity makeXonoticDemoBrowserTab()
entity makeXonoticGuideTab()
entity makeXonoticMusicPlayerTab()
entity makeXonoticScreenshotBrowserTab()
entity makeXonoticTabController(float theRows)

References entity(), makeXonoticDemoBrowserTab(), makeXonoticGuideTab(), makeXonoticMusicPlayerTab(), makeXonoticScreenshotBrowserTab(), and makeXonoticTabController().