15#define REGISTER_SETTINGS(id, impl) \
17 REGISTER(Settings, MENU, id, m_id, NEW(Lazy, LAZY(id)))
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
virtual void getEntryTooltip()
virtual void reload()
reload all entries matching filter returning how many matches were found
virtual void getEntry()
get entry i passing name and icon through returns if it is not null returns DataSource_false if out o...
virtual void topicChangeNotify()
ATTRIB(XonoticGameSettingsTab, currentItem, entity)
virtual void configureXonoticListBox()
virtual void setSelected()
virtual void focusedItemChangeNotify()
virtual void resizeNotify()
virtual void drawListBoxItem()
ATTRIB(XonoticRegisteredSettingsList, stringFilterBox, entity)
XonoticRegisteredSettingsList()
entity makeXonoticGameSettingsTab()
#define REGISTER_SETTINGS(id, impl)
entity makeXonoticGameCrosshairSettingsTab()
entity makeXonoticGameHUDSettingsTab()
entity makeXonoticGameMessageSettingsTab()
entity makeXonoticGameModelSettingsTab()
entity makeXonoticGameViewSettingsTab()
entity makeXonoticGameWeaponsSettingsTab()
#define METHOD(cname, name, prototype)
#define REGISTER_REGISTRY(id)
#define REGISTRY(id, max)
Declares a new registry.
#define REGISTRY_DEFINE_GET(id, null)
entity makeXonoticDamageTextSettingsTab()