Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dpextensions.qh
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1#pragma once
2
3#pragma noref 1
4
5#define particleeffectnum __particleeffectnum
6#define trailparticles __trailparticles
7#define pointparticles __pointparticles
8
10
11#undef particleeffectnum
12#undef trailparticles
13#undef pointparticles
14
15int(entity ent, string tagname) _gettagindex = #451;
16#define gettagindex _gettagindex
17
18int(string effectname) _particleeffectnum = #335;
19
20int(string s, string separator1, ...) _tokenizebyseparator = #479;
21#define tokenizebyseparator _tokenizebyseparator
22
23int(string s) _tokenize_console = #514;
24#define tokenize_console _tokenize_console
25
26int(int i) _argv_start_index = #515;
27#define argv_start_index _argv_start_index
28
29int(int i) _argv_end_index = #516;
30#define argv_end_index _argv_end_index
31
32int(string s) _strlen = #114;
33#define strlen _strlen
34
35float(float skel, float bonenum) _skel_get_boneparent = #267;
36#define skel_get_boneparent _skel_get_boneparent
37
38float(float skel, string tagname) _skel_find_bone = #268;
39#define skel_find_bone _skel_find_bone
40
41float(string str, string sub, float startpos) _strstrofs = #221;
42#define strstrofs _strstrofs
43
44float(string str, float ofs) _str2chr = #222;
45#define str2chr _str2chr
46
47string(int c, ...) _chr2str = #223;
48#define chr2str _chr2str
49
50int(string s1, string s2) _strcmp = #228;
51#define strcmp _strcmp
52
53int(string s1, string s2, int len) _strncmp = #228;
54#define strncmp _strncmp
55
56int(string s1, string s2) _strcasecmp = #229;
57#define strcasecmp _strcasecmp
58
59int(string s1, string s2, int len) _strncasecmp = #230;
60#define strncasecmp _strncasecmp
61
62int() _buf_create = #460;
63#define buf_create _buf_create
64
65vector(float skel, float bonenum) _skel_get_boneabs_hidden = #270;
66void(float skel, float bonenum, vector org) _skel_set_bone_hidden = #271;
67vector(entity ent, float tagindex) _gettaginfo_hidden = #452;
68
69#pragma noref 0
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
string() ReadString_Raw
float() random
int() _buf_create
spree_inf s1 s2 s3loc s2 s1
Definition all.inc:281
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1points s1 s2
Definition all.inc:469
vector
Definition self.qh:92
vector org
Definition self.qh:92
void
Definition self.qh:72