Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
duel.qc
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1#include "duel.qh"
2
3#ifdef MENUQC
7
8METHOD(Duel, describe, string(Duel this))
9{
10 TC(Duel, this);
12 PAR(_("%s is a 1-vs-1 arena battle to decide the winner, essentially a 2-player version of %s, making it one of the most competitive gametypes."), COLORED_NAME(this), COLORED_NAME(MAPINFO_TYPE_DEATHMATCH));
13 PAR(_("Since players are on their own, important items like the %s and %s are heavily contested, "
14 "and are often \"timed\" by observing the in-game timer when they are picked up to determine when they'll next spawn. "
15 "The player with the best item control is often the winner, so this is a key aspect to master."), COLORED_NAME(ITEM_HealthMega), COLORED_NAME(ITEM_ArmorMega));
16 PAR(_("Once you frag your opponent, they will spawn with few weapons and limited health, so it is a good opportunity to search the map for them to pick up an easy frag and continue your streak."));
17 PAR(_("%s is often played with %s rules."), COLORED_NAME(this), _("XPM"));
18 return PAGE_TEXT;
19}
20#endif
Definition duel.qh:6
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642