12 PAR(_(
"%s is a 1-vs-1 arena battle to decide the winner, essentially a 2-player version of %s, making it one of the most competitive gametypes."),
COLORED_NAME(
this),
COLORED_NAME(MAPINFO_TYPE_DEATHMATCH));
13 PAR(_(
"Since players are on their own, important items like the %s and %s are heavily contested, "
14 "and are often \"timed\" by observing the in-game timer when they are picked up to determine when they'll next spawn. "
15 "The player with the best item control is often the winner, so this is a key aspect to master."),
COLORED_NAME(ITEM_HealthMega),
COLORED_NAME(ITEM_ArmorMega));
16 PAR(_(
"Once you frag your opponent, they will spawn with few weapons and limited health, so it is a good opportunity to search the map for them to pick up an easy frag and continue your streak."));
17 PAR(_(
"%s is often played with %s rules."),
COLORED_NAME(
this), _(
"XPM"));
#define COLORED_NAME(this)
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...