Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
main.qc File Reference
#include "main.qh"
#include "components/_mod.qh"
#include "events/_mod.qh"
#include "systems/_mod.qh"
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Functions

void systems_update ()

Function Documentation

◆ systems_update()

void systems_update ( )

Definition at line 7 of file main.qc.

8{
9 float realtime = time;
10 SYSTEM_UPDATE(phys);
11 time = realtime;
12}
float time
#define SYSTEM_UPDATE(sys)
Definition lib.qh:39

References SYSTEM_UPDATE, and time.

Referenced by EndFrame().