Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
elimination.qh File Reference
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Functions

void EliminatedPlayers_Init (float(entity) isEliminated_func)

Variables

entity eliminatedPlayers

Function Documentation

◆ EliminatedPlayers_Init()

void EliminatedPlayers_Init ( float(entity) isEliminated_func)

Definition at line 27 of file elimination.qc.

28{
30 {
31 backtrace("Can't spawn eliminatedPlayers again!");
32 return;
33 }
35 eliminatedPlayers.isEliminated = isEliminated_func;
36}
bool EliminatedPlayers_SendEntity(entity this, entity to, float sendflags)
Definition elimination.qc:7
entity eliminatedPlayers
Definition elimination.qh:3
void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags) sendfunc)
Definition net.qh:123
#define backtrace(msg)
Definition log.qh:99
#define new_pure(class)
purely logical entities (not linked to the area grid)
Definition oo.qh:67

References backtrace, eliminatedPlayers, EliminatedPlayers_SendEntity(), entity(), Net_LinkEntity(), and new_pure.

Referenced by freezetag_Initialize(), REGISTER_MUTATOR(), and surv_Initialize().

Variable Documentation

◆ eliminatedPlayers