|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include "halflife.qh"Go to the source code of this file.
Functions | |
| void | ammo_9mmAR () |
| void | ammo_ARgrenades () |
| spawnfunc (ammo_357) | |
| spawnfunc (ammo_9mmclip) | |
| spawnfunc (ammo_buckshot) | |
| spawnfunc (ammo_crossbow) | |
| spawnfunc (ammo_gaussclip) | |
| spawnfunc (ammo_rpgclip) | |
| spawnfunc (env_sound) | |
| spawnfunc (func_healthcharger) | |
| spawnfunc (func_recharge) | |
| spawnfunc (info_node) | |
| spawnfunc (item_antidote) | |
| spawnfunc (item_battery) | |
| spawnfunc (item_healthkit) | |
| spawnfunc (item_longjump) | |
| spawnfunc (light_spot) | |
| spawnfunc (weapon_357) | |
| spawnfunc (weapon_crossbow) | |
| spawnfunc (weapon_gauss) | |
| spawnfunc (weapon_handgrenade) | |
| spawnfunc (weapon_hornetgun) | |
| spawnfunc (weapon_rpg) | |
| spawnfunc (weapon_snark) | |
| spawnfunc (weapon_tripmine) | |
| void | weapon_9mmAR () |
Variables | |
| float | pitch |
| float | radius |
| float | renderamt |
| vector | rendercolor |
| float | rendermode |
| float | roomtype |
| void ammo_9mmAR | ( | ) |
Definition at line 24 of file halflife.qc.
| void ammo_ARgrenades | ( | ) |
Definition at line 17 of file halflife.qc.
| spawnfunc | ( | ammo_357 | ) |
Definition at line 25 of file halflife.qc.
| spawnfunc | ( | ammo_9mmclip | ) |
Definition at line 13 of file halflife.qc.
| spawnfunc | ( | ammo_buckshot | ) |
Definition at line 23 of file halflife.qc.
| spawnfunc | ( | ammo_crossbow | ) |
Definition at line 12 of file halflife.qc.
| spawnfunc | ( | ammo_gaussclip | ) |
Definition at line 14 of file halflife.qc.
| spawnfunc | ( | ammo_rpgclip | ) |
Definition at line 19 of file halflife.qc.
| spawnfunc | ( | env_sound | ) |
Definition at line 34 of file halflife.qc.
| spawnfunc | ( | func_healthcharger | ) |
Definition at line 36 of file halflife.qc.
| spawnfunc | ( | func_recharge | ) |
Definition at line 32 of file halflife.qc.
| spawnfunc | ( | info_node | ) |
Definition at line 33 of file halflife.qc.
| spawnfunc | ( | item_antidote | ) |
Definition at line 31 of file halflife.qc.
| spawnfunc | ( | item_battery | ) |
Definition at line 18 of file halflife.qc.
| spawnfunc | ( | item_healthkit | ) |
Definition at line 29 of file halflife.qc.
| spawnfunc | ( | item_longjump | ) |
Definition at line 30 of file halflife.qc.
| spawnfunc | ( | light_spot | ) |
Definition at line 35 of file halflife.qc.
| spawnfunc | ( | weapon_357 | ) |
Definition at line 16 of file halflife.qc.
| spawnfunc | ( | weapon_crossbow | ) |
Definition at line 10 of file halflife.qc.
| spawnfunc | ( | weapon_gauss | ) |
Definition at line 26 of file halflife.qc.
| spawnfunc | ( | weapon_handgrenade | ) |
Definition at line 11 of file halflife.qc.
| spawnfunc | ( | weapon_hornetgun | ) |
Definition at line 27 of file halflife.qc.
| spawnfunc | ( | weapon_rpg | ) |
Definition at line 15 of file halflife.qc.
| spawnfunc | ( | weapon_snark | ) |
Definition at line 22 of file halflife.qc.
| spawnfunc | ( | weapon_tripmine | ) |
Definition at line 21 of file halflife.qc.
| void weapon_9mmAR | ( | ) |
Definition at line 20 of file halflife.qc.
| float pitch |
Definition at line 5 of file halflife.qc.
Referenced by steerlib_traceavoid(), and steerlib_traceavoid_flat().
| float radius |
Definition at line 4 of file halflife.qc.
| float renderamt |
Definition at line 6 of file halflife.qc.
| vector rendercolor |
Definition at line 8 of file halflife.qc.
| float rendermode |
Definition at line 7 of file halflife.qc.
| float roomtype |
Definition at line 3 of file halflife.qc.