9 me.setChecked(me, !me.checked);
17 me.configureButton(me, txt, sz, gfx);
24 if (me.useDownAsChecked)
27 me.forcePressed = me.checked;
31 me.srcSuffix = (me.checked ?
"1" :
"0");
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
string CheckBox_toString(entity me)
void CheckBox_draw(entity me)
void CheckBox_configureCheckBox(entity me, string txt, float sz, string gfx)
void CheckBox_Click(entity me, entity other)
void CheckBox_playClickSound(entity me)
void CheckBox_setChecked(entity me, bool val)
strcat(_("^F4Countdown stopped!"), "\n^BG", _("Teams are too unbalanced."))