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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include <common/mutators/mutator/buffs/buffs.qh>Go to the source code of this file.
Classes | |
| class | LuckBuff |
Functions | |
| float | buff_Luck_CalculateDamage (float frag_damage) |
| REGISTER_BUFF (LUCK, NEW(LuckBuff)) | |
Variables | |
| float | autocvar_g_buffs_luck_chance = 0.15 |
| float | autocvar_g_buffs_luck_damagemultiplier = 3 |
Definition at line 4 of file luck.qc.
References autocvar_g_buffs_luck_chance, autocvar_g_buffs_luck_damagemultiplier, frag_damage, and random().
Referenced by MUTATOR_HOOKFUNCTION().
References BUFF_SPAWNFUNCS, NEW, and REGISTER_BUFF.
| float autocvar_g_buffs_luck_chance = 0.15 |
Definition at line 6 of file luck.qh.
Referenced by buff_Luck_CalculateDamage().
| float autocvar_g_buffs_luck_damagemultiplier = 3 |
Definition at line 7 of file luck.qh.
Referenced by buff_Luck_CalculateDamage().