17 PAR(_(
"While you have the %s buff, each attack has a chance of being a critical hit with greatly increased damage."),
COLORED_NAME(
this));
#define COLORED_NAME(this)
float buff_Luck_CalculateDamage(float frag_damage)
float autocvar_g_buffs_luck_chance
float autocvar_g_buffs_luck_damagemultiplier
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...