Go to the source code of this file.
◆ etof
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Definition at line 25 of file misc.qh.
Referenced by _entcs_send(), _Movetype_PushMove(), _Movetype_UnstickEntity(), bot_setnameandstuff(), bumble_raygun_send(), CheatCommand(), ClientConnect(), CommonCommand_who(), CopyBody(), CSQC_Ent_Update(), debug_send(), end_minigame(), GameCommand_defer_clear_all(), GameCommand_moveplayer(), globalsound(), GrapplingHookSend(), ignore_add_player(), ignore_playerinlist(), ignore_remove_player(), invite_minigame(), minigame_addplayer(), minigame_autoclean_entity(), minigame_rmplayer(), minigame_SendEntity(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), NET_HANDLE(), NET_HANDLE(), PlayerScore_SendEntity(), playersound(), PutObserverInServer(), race_SendTime(), Say(), SendCSQCVaporizerBeamParticle(), SendCSQCVortexBeamParticle(), SetSpectatee(), show_entnum(), soundtoat(), SpawnEvent_Send(), start_minigame(), stopsoundto(), target_music_sendto(), target_spawn_edit_entity(), Violence_GibSplash_At(), VoteCommand_parse(), W_Arc_Beam_Send(), and write_damagetext().
◆ EVAL
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Definition at line 4 of file misc.qh.
◆ EVAL1
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Definition at line 5 of file misc.qh.
◆ EVAL2
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Definition at line 6 of file misc.qh.
◆ EVAL3
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Definition at line 7 of file misc.qh.
◆ EVAL4
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Definition at line 8 of file misc.qh.
◆ EVAL5
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Definition at line 9 of file misc.qh.
◆ ftoe
◆ LAMBDA
◆ OVERLOAD
| #define OVERLOAD |
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#define P99_IF_EMPTY(...)
#define P99_PASTE2(_1, _2)
#define P99_PASTE3(_1, _2, _3)
Definition at line 12 of file misc.qh.
◆ OVERLOAD_
| #define OVERLOAD_ |
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for use within macros
Definition at line 14 of file misc.qh.
◆ OVERLOAD__
| #define OVERLOAD__ |
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Definition at line 15 of file misc.qh.
◆ WITH
| #define WITH |
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