Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
modeleffects.qh
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#pragma once
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#ifdef SVQC
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void
modeleffect_spawn
(
string
m,
float
s,
float
f,
vector
o,
vector
v,
vector
ang
,
vector
angv,
float
s0,
float
s2
,
float
a,
float
t1,
float
t2);
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#endif
modeleffect_spawn
void modeleffect_spawn(string m, float s, float f, vector o, vector v, vector ang, vector angv, float s0, float s2, float a, float t1, float t2)
Definition
modeleffects.qc:48
s2
spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 spree_inf s1 s2 s3loc s2 s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2loc s1 s2 f1points s1 s2
Definition
all.inc:469
vector
vector
Definition
self.qh:92
ang
vector vector ang
Definition
self.qh:92
common
effects
qc
modeleffects.qh
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