Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
music.qh File Reference
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Functions

 classfield (TargetMusic) .int state
void Ent_TriggerMusic_Remove (entity this)
void Ent_TriggerMusic_Think (entity this)
 entityclass (TargetMusic)
void Net_TargetMusic ()
void TargetMusic_Advance ()

Variables

float lifetime
entity music_default
float music_disabled
entity music_target
entity music_trigger
const int SF_MUSIC_ORIGIN = BIT(2)

Function Documentation

◆ classfield()

classfield ( TargetMusic )

References state.

◆ Ent_TriggerMusic_Remove()

void Ent_TriggerMusic_Remove ( entity this)

References entity().

◆ Ent_TriggerMusic_Think()

void Ent_TriggerMusic_Think ( entity this)

References entity().

◆ entityclass()

entityclass ( TargetMusic )

◆ Net_TargetMusic()

void Net_TargetMusic ( )

◆ TargetMusic_Advance()

void TargetMusic_Advance ( )

Referenced by CSQC_UpdateView().

Variable Documentation

◆ lifetime

float lifetime

Definition at line 3 of file music.qh.

◆ music_default

entity music_default

Definition at line 9 of file music.qh.

◆ music_disabled

float music_disabled

Definition at line 8 of file music.qh.

◆ music_target

entity music_target

Definition at line 10 of file music.qh.

◆ music_trigger

entity music_trigger

Definition at line 11 of file music.qh.

◆ SF_MUSIC_ORIGIN

const int SF_MUSIC_ORIGIN = BIT(2)

Definition at line 5 of file music.qh.

Referenced by trigger_music_SendEntity().