Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
picker.qc File Reference
#include "picker.qh"
Include dependency graph for picker.qc:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

entity makeXonoticPicker ()
void XonoticPicker_cellDraw (entity me, vector cell, vector cellPos)
bool XonoticPicker_cellIsValid (entity me, vector cell)
void XonoticPicker_cellSelect (entity me, vector cell)
void XonoticPicker_configureXonoticPicker (entity me)
void XonoticPicker_draw (entity me)
float XonoticPicker_keyDown (entity me, float key, float ascii, float shift)
float XonoticPicker_mouseDrag (entity me, vector coords)
float XonoticPicker_mouseMove (entity me, vector coords)
float XonoticPicker_mouseRelease (entity me, vector coords)
void XonoticPicker_moveFocus (entity me, vector initialCell, vector step)

Variables

bool pressed

Function Documentation

◆ makeXonoticPicker()

entity makeXonoticPicker ( )

Definition at line 5 of file picker.qc.

6{
7 entity me;
8 me = NEW(XonoticPicker);
9 me.configureXonoticPicker(me);
10 return me;
11}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:117

References entity(), and NEW.

◆ XonoticPicker_cellDraw()

void XonoticPicker_cellDraw ( entity me,
vector cell,
vector cellPos )

Definition at line 129 of file picker.qc.

130{
131}

References entity(), and vector.

◆ XonoticPicker_cellIsValid()

bool XonoticPicker_cellIsValid ( entity me,
vector cell )

Definition at line 124 of file picker.qc.

125{
126 return true;
127}

References entity(), and vector.

◆ XonoticPicker_cellSelect()

void XonoticPicker_cellSelect ( entity me,
vector cell )

Definition at line 119 of file picker.qc.

120{
121 me.selectedCell = cell;
122}

References entity(), and vector.

◆ XonoticPicker_configureXonoticPicker()

void XonoticPicker_configureXonoticPicker ( entity me)

Definition at line 13 of file picker.qc.

14{
15 me.realCellSize = eX / me.columns + eY / me.rows;
16}
const vector eY
Definition vector.qh:45
const vector eX
Definition vector.qh:44

References entity(), eX, and eY.

◆ XonoticPicker_draw()

void XonoticPicker_draw ( entity me)

Definition at line 133 of file picker.qc.

134{
135 float save;
136
137 me.focusable = !me.disabled;
138
139 save = draw_alpha;
140 if(me.disabled)
141 draw_alpha *= me.disabledAlpha;
142
143 vector cell, cellPos;
144 cell = '0 0 0';
145 cellPos = '0 0 0';
146
147 for(cell_y = 0; cell.y < me.rows; ++cell.y)
148 {
149 cellPos_y = mod(cell.y, me.rows) / me.rows;
150 for(cell_x = 0; cell.x < me.columns; ++cell.x)
151 {
152 if(!me.cellIsValid(me, cell))
153 continue;
154
155 cellPos_x = mod(cell.x, me.columns) / me.columns;
156
157 if(cell == me.selectedCell)
158 draw_Fill(cellPos, me.realCellSize, SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
159 else if(cell == me.focusedCell && me.focused)
160 {
161 if(!me.pressed || me.focusedCell == me.pressedCell)
162 {
163 me.focusedCellAlpha = getFadedAlpha(me.focusedCellAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
164 draw_Fill(cellPos, me.realCellSize, SKINCOLOR_LISTBOX_FOCUSED, me.focusedCellAlpha);
165 }
166 }
167
168 me.cellDraw(me, cell, cellPos);
169 }
170 }
171
172 draw_alpha = save;
173
174 SUPER(XonoticPicker).draw(me);
175}
void draw_Fill(vector theOrigin, vector theSize, vector theColor, float theAlpha)
Definition draw.qc:97
float draw_alpha
Definition draw.qh:9
float getFadedAlpha(float currentAlpha, float startAlpha, float targetAlpha)
Definition util.qc:816
float mod(float val, float m)
#define SUPER(cname)
Definition oo.qh:231
vector
Definition self.qh:92

References draw_alpha, draw_Fill(), entity(), getFadedAlpha(), mod(), SUPER, and vector.

◆ XonoticPicker_keyDown()

float XonoticPicker_keyDown ( entity me,
float key,
float ascii,
float shift )

Definition at line 69 of file picker.qc.

70{
71 switch(key)
72 {
73 case K_END:
74 case K_KP_END:
75 // lower left cell then left arrow to select the last valid cell
76 me.focusedCell = eY * (me.rows - 1);
77 case K_LEFTARROW:
78 case K_KP_LEFTARROW:
79 me.moveFocus(me, me.focusedCell, '-1 0 0');
80 return 1;
81 case K_HOME:
82 case K_KP_HOME:
83 // upper right cell then right arrow to select the first valid cell
84 me.focusedCell = eX * (me.columns - 1);
85 case K_RIGHTARROW:
86 case K_KP_RIGHTARROW:
87 me.moveFocus(me, me.focusedCell, '1 0 0');
88 return 1;
89 case K_UPARROW:
90 case K_KP_UPARROW:
91 me.moveFocus(me, me.focusedCell, '0 -1 0');
92 return 1;
93 case K_DOWNARROW:
94 case K_KP_DOWNARROW:
95 me.moveFocus(me, me.focusedCell, '0 1 0');
96 return 1;
97 case K_ENTER:
98 case K_KP_ENTER:
99 case K_INS:
100 case K_KP_INS:
101 me.cellSelect(me, me.focusedCell);
102 return 1;
103 }
104 return 0;
105}
float K_KP_RIGHTARROW
Definition keycodes.qc:60
float K_UPARROW
Definition keycodes.qc:15
float K_DOWNARROW
Definition keycodes.qc:16
float K_RIGHTARROW
Definition keycodes.qc:18
float K_KP_UPARROW
Definition keycodes.qc:64
float K_KP_LEFTARROW
Definition keycodes.qc:57
float K_ENTER
Definition keycodes.qc:8
float K_KP_HOME
Definition keycodes.qc:62
float K_KP_DOWNARROW
Definition keycodes.qc:53
float K_LEFTARROW
Definition keycodes.qc:17
float K_HOME
Definition keycodes.qc:41
float K_KP_ENTER
Definition keycodes.qc:74
float K_END
Definition keycodes.qc:42
float K_INS
Definition keycodes.qc:37
float K_KP_END
Definition keycodes.qc:51
float K_KP_INS
Definition keycodes.qc:49

References entity(), eX, eY, K_DOWNARROW, K_END, K_ENTER, K_HOME, K_INS, K_KP_DOWNARROW, K_KP_END, K_KP_ENTER, K_KP_HOME, K_KP_INS, K_KP_LEFTARROW, K_KP_RIGHTARROW, K_KP_UPARROW, K_LEFTARROW, K_RIGHTARROW, and K_UPARROW.

◆ XonoticPicker_mouseDrag()

float XonoticPicker_mouseDrag ( entity me,
vector coords )

Definition at line 37 of file picker.qc.

38{
39 return me.mouseMove(me, coords);
40}

References entity(), and vector.

◆ XonoticPicker_mouseMove()

float XonoticPicker_mouseMove ( entity me,
vector coords )

Definition at line 18 of file picker.qc.

19{
20 vector prevFocusedCell = me.focusedCell;
21 me.focusedCell_x = floor(coords.x * me.columns);
22 me.focusedCell_y = floor(coords.y * me.rows);
23
24 if(me.focusedCell.x < 0 || me.focusedCell.y < 0 ||
25 me.focusedCell.x >= me.columns || me.focusedCell.y >= me.rows)
26 {
27 me.focusedCell = '-1 -1 0';
28 return 0;
29 }
30
31 if(me.focusedCell != prevFocusedCell)
32 me.focusedCellAlpha = SKINALPHA_LISTBOX_FOCUSED;
33
34 return 1;
35}
float floor(float f)

References entity(), floor(), and vector.

◆ XonoticPicker_mouseRelease()

float XonoticPicker_mouseRelease ( entity me,
vector coords )

Definition at line 55 of file picker.qc.

56{
57 if(!me.pressed)
58 return 0;
59
60 me.mouseMove(me, coords);
61
62 if(me.focusedCell == me.pressedCell)
63 me.cellSelect(me, me.focusedCell);
64
65 me.pressed = 0;
66 return 1;
67}

References entity(), and vector.

◆ XonoticPicker_moveFocus()

void XonoticPicker_moveFocus ( entity me,
vector initialCell,
vector step )

Definition at line 107 of file picker.qc.

108{
109 me.focusedCell_x = mod(me.focusedCell.x + step.x + me.columns, me.columns);
110 me.focusedCell_y = mod(me.focusedCell.y + step.y + me.rows, me.rows);
111
112 if(me.focusedCell != initialCell) // Recursion break
113 if(!me.cellIsValid(me, me.focusedCell))
114 me.moveFocus(me, initialCell, step);
115
116 me.focusedCellAlpha = SKINALPHA_LISTBOX_FOCUSED;
117}

References entity(), mod(), and vector.

Variable Documentation

◆ pressed

bool pressed

Definition at line 3 of file picker.qc.

Referenced by XonoticPicker::mousePress().