Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
main.qh
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1#pragma once
2
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
prev
Definition all.qh:71
next
Definition all.qh:93
vector
Definition self.qh:92
bool buildpath_nodefilter_none(vector n, vector c, vector p)
Definition main.qc:321
entity path_build(entity next, vector where, entity prev, entity start)
Definition main.qc:326