Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
main.qc
Go to the documentation of this file.
1#include "main.qh"
2
3#include <common/stats.qh>
9
11{
12 if(!start)
13 return;
14
16 {
18 it.nextthink = time;
19 });
20}
21
22const float PATHLIB_NODEEXPIRE = 20; // 0.05
23
25{
26 if(n.is_path_node)
28 n.is_path_node = false;
30 n.nextthink = time;
31}
32
33#if DEBUGPATHING
34#include "debug.qh"
35#endif
36
37
39{
40 entity node = pathlib_nodeatpoint(where);
41 if(node)
42 {
43 #ifdef TURRET_DEBUG
44 mark_error(where, 60);
45 #endif
46 return node;
47 }
48
49 node = spawn();
50
51 setthink(node, SUB_Remove);
52 node.nextthink = time + PATHLIB_NODEEXPIRE;
54 node.is_path_node = true;
55 node.owner = openlist;
56 node.path_prev = parent;
57
58 setsize(node, '0 0 0', '0 0 0');
59
60 setorigin(node, where);
61#if DEBUGPATHING
62 pathlib_showsquare(where, 1 ,15);
63#endif
66
67 return node;
68}
69
71{
72 bool dodge = false;
73 float f, h, g;
74
76
77 if(inwater(parent.origin))
78 {
79 LOG_DEBUG("FromWater");
82 }
83 else
84 {
85 if(inwater(to))
86 {
87 LOG_DEBUG("ToWater");
90 }
91 else
92 {
93 LOG_DEBUG("LandToLoand");
94 //if(edge_check(parent.origin))
95 // return 0;
96
99 dodge = true;
100 }
101 }
102
103 entity node = pathlib_nodeatpoint(to);
104 if(node)
105 {
106 LOG_DEBUG("NodeAtPoint");
108
109 if(node.owner == openlist)
110 {
111 h = pathlib_heuristic(node.origin,goal);
112 float g = pathlib_cost(parent,node.origin,cost);
113 f = g + h;
114
115 if(node.pathlib_node_g > g)
116 {
117 node.pathlib_node_h = h;
118 node.pathlib_node_g = g;
119 node.pathlib_node_f = f;
120
121 node.path_prev = parent;
122 }
123
124 if (!best_open_node)
125 best_open_node = node;
126 else if(best_open_node.pathlib_node_f > node.pathlib_node_f)
127 best_open_node = node;
128 }
129
130 return true;
131 }
132
133 vector where = pathlib_movenode(parent, parent.origin, to, 0);
134
136 {
137 //pathlib_showsquare(where, 0 ,30);
138 //pathlib_showsquare(parent.origin, 1 ,30);
139 LOG_DEBUG("pathlib_movenode_goodnode = 0");
140 return false;
141 }
142
143 //pathlib_showsquare(where, 1 ,30);
144
145 if(pathlib_nodeatpoint(where))
146 {
147 LOG_DEBUG("NAP WHERE :",vtos(where));
148 LOG_DEBUG("not NAP TO:",vtos(to));
149 LOG_DEBUG("NAP-NNAP:",ftos(vlen(to-where)));
150 return false;
151 }
152
153
154 if(dodge)
155 if (!tile_check(parent, where))
156 {
157 LOG_DEBUG("tile_check fail");
158#if DEBUGPATHING
159 pathlib_showsquare(where, 0 ,30);
160#endif
161 return false;
162 }
163
164
165 h = pathlib_heuristic(where,goal);
166 g = pathlib_cost(parent,where,cost);
167 f = g + h;
168
169 /*
170 node = findradius(where,pathlib_gridsize * 0.5);
171 while(node)
172 {
173 if(node.is_path_node == true)
174 {
175 ++pathlib_merge_cnt;
176 if(node.owner == openlist)
177 {
178 if(node.pathlib_node_g > g)
179 {
180 //pathlib_movenode(node, where,node.origin,0);
181 //if(pathlib_movenode_goodnode)
182 //{
183 //mark_error(node.origin + '0 0 128',30);
184 node.pathlib_node_h = h;
185 node.pathlib_node_g = g;
186 node.pathlib_node_f = f;
187 node.path_prev = parent;
188 //}
189 }
190
191 if (!best_open_node)
192 best_open_node = node;
193 else if(best_open_node.pathlib_node_f > node.pathlib_node_f)
194 best_open_node = node;
195 }
196
197 return 1;
198 }
199 node = node.chain;
200 }
201 */
202
203 node = pathlib_mknode(where, parent);
204 node.pathlib_node_h = h;
205 node.pathlib_node_g = g;
206 node.pathlib_node_f = f;
207
208 if (!best_open_node)
209 best_open_node = node;
210 else if(best_open_node.pathlib_node_f > node.pathlib_node_f)
211 best_open_node = node;
212
213 return true;
214}
215
217{
219 {
222
223 return best_open_node;
224 }
225
226 entity bestnode = NULL;
228 {
230
231 if(!bestnode || it.pathlib_node_f < bestnode.pathlib_node_f)
232 bestnode = it;
233 });
234
235 return bestnode;
236}
237
239{
240 if(node.owner == closedlist)
241 {
242 LOG_TRACE("Pathlib: Tried to close a closed node!");
243 return;
244 }
245
246 if(node == best_open_node)
248
251
252 node.owner = closedlist;
253
254 if(vdist(node.origin - goal, <=, pathlib_gridsize))
255 {
256 vector goalmove;
257
258 goalmove = pathlib_walknode(node, node.origin, goal, 1);
260 {
261 goal_node = node;
262 pathlib_foundgoal = true;
263 }
264 }
265}
266
268{
270
271 //return;
272
273 IL_EACH(g_pathlib_nodes, it.is_path_node,
274 {
275 dumpnode(it);
276 });
277
279
280 if(openlist)
281 delete(openlist);
282
283 if(closedlist)
284 delete(closedlist);
285
286 openlist = NULL;
288}
289
290float Cosine_Interpolate(float a, float b, float c)
291{
292 float ft = c * M_PI;
293 float f = (1 - cos(ft)) * 0.5;
294
295 return a*(1-f) + b*f;
296}
297
299{
300 vector d2 = normalize(p - c);
301 vector d1 = normalize(c - n);
302
303 if(vdist(d1 - d2, <, 0.25))
304 {
305 //mark_error(c,30);
306 return true;
307 }
308 //mark_info(c,30);
309 return false;
310}
311
313{
314 pathlib_walknode(this, p, n, 1);
316 return true;
317
318 return false;
319}
320
322{
323 return false;
324}
325
327{
328 if(prev && next)
330 if(buildpath_nodefilter(next.origin,where,prev.origin))
331 return next;
332
333
334 entity path = spawn();
335 path.owner = start;
336 path.path_next = next;
337
338 setorigin(path, where);
339
340 if(!next)
341 path.classname = "path_end";
342 else
343 {
344 if(!prev)
345 path.classname = "path_start";
346 else
347 path.classname = "path_node";
348 }
349
350 return path;
351}
352
354{
355 entity open;
356 float ptime = gettime(GETTIME_REALTIME);
357 pathlib_starttime = ptime;
358
360
361 // Select water<->land capable node make/link
363
364 // Select XYZ cost estimate
365 //pathlib_heuristic = pathlib_h_diagonal3;
367
368 // Select distance + waterfactor cost
370
371 // Select star expander
373
374 // Select walk simulation movement test
376
377 // Filter final nodes by direction
379
380 // Filter tiles with cross pattern
382
383 // If the start is in water we need diffrent settings
384 if(inwater(from))
385 {
386 // Select volumetric node expaner
388
389 // Water movement test
391 }
392
393 if (!openlist)
394 openlist = spawn();
395
396 if (!closedlist)
397 closedlist = spawn();
398
407
408 pathlib_gridsize = 128;
413
414 movenode_boxmax = this.maxs * 1.1;
415 movenode_boxmin = this.mins * 1.1;
416
418
421 tile_check_up = '0 0 128';
423 tile_check_down = '0 0 256';
424
425 //movenode_stepup = '0 0 128';
426 movenode_stepup = '0 0 36';
427 movenode_maxdrop = '0 0 512';
428 //movenode_maxdrop = '0 0 512';
429 movenode_boxup = '0 0 72';
430
431 from.x = fsnap(from.x, pathlib_gridsize);
432 from.y = fsnap(from.y, pathlib_gridsize);
433 //from.z += 32;
434
435 to.x = fsnap(to.x, pathlib_gridsize);
436 to.y = fsnap(to.y, pathlib_gridsize);
437 //to.z += 32;
438
439 LOG_DEBUG("AStar init");
440 entity path = pathlib_mknode(from, NULL);
441 pathlib_close_node(path, to);
443 {
444 LOG_DEBUG("AStar: Goal found on first node!");
445
446 open = new(path_end);
447 open.owner = open;
448 setorigin(open, path.origin);
449
451
452 return open;
453 }
454
455 if(pathlib_expandnode(path, from, to) <= 0)
456 {
457 LOG_TRACE("AStar path fail.");
459
460 return NULL;
461 }
462
466 if(inwater(n.origin))
467 pathlib_expandnode_box(n, from, to);
468 else
469 pathlib_expandnode_star(n, from, to);
470
471 while(pathlib_open_cnt)
472 {
474 {
475 LOG_TRACE("Path took too long to compute!");
476 LOG_TRACE("Nodes - created: ", ftos(pathlib_made_cnt));
477 LOG_TRACE("Nodes - open: ", ftos(pathlib_open_cnt));
478 LOG_TRACE("Nodes - merged: ", ftos(pathlib_merge_cnt));
479 LOG_TRACE("Nodes - closed: ", ftos(pathlib_closed_cnt));
480
482 return NULL;
483 }
484
486 n = best_open_node;
488
489 if(inwater(n.origin))
490 pathlib_expandnode_box(n,from,to);
491 else
492 pathlib_expandnode(n,from,to);
493
495 {
496 LOG_DEBUG("Target found. Rebuilding and filtering path...");
497 float ftime = gettime(GETTIME_REALTIME);
498 ptime = ftime - ptime;
499
500 entity start = path_build(NULL,path.origin,NULL,NULL);
501 entity end = path_build(NULL,goal_node.origin,NULL,start);
502 entity ln = end;
503
504 open = goal_node;
505 for(open = goal_node; open.path_prev != path; open = open.path_prev)
506 {
507 n = path_build(ln,open.origin,open.path_prev,start);
508 ln.path_prev = n;
509 ln = n;
510 }
511 start.path_next = n;
512 n.path_prev = start;
513 ftime = gettime(GETTIME_REALTIME) - ftime;
514
515 float ctime = gettime(GETTIME_REALTIME);
517 ctime = gettime(GETTIME_REALTIME) - ctime;
518
519
520#if DEBUGPATHING
521 pathlib_showpath2(start);
522
523 LOG_TRACE("Time used - pathfinding: ", ftos(ptime));
524 LOG_TRACE("Time used - rebuild & filter: ", ftos(ftime));
525 LOG_TRACE("Time used - cleanup: ", ftos(ctime));
526 LOG_TRACE("Time used - total: ", ftos(ptime + ftime + ctime));
527 LOG_TRACE("Time used - # frames: ", ftos(ceil((ptime + ftime + ctime) / sys_frametime)));
528 LOG_TRACE("Nodes - created: ", ftos(pathlib_made_cnt));
529 LOG_TRACE("Nodes - open: ", ftos(pathlib_open_cnt));
530 LOG_TRACE("Nodes - merged: ", ftos(pathlib_merge_cnt));
531 LOG_TRACE("Nodes - closed: ", ftos(pathlib_closed_cnt));
532 LOG_TRACE("Nodes - searched: ", ftos(pathlib_searched_cnt));
533 LOG_TRACE("Nodes bestopen searched: ", ftos(pathlib_bestopen_searched));
534 LOG_TRACE("Nodes bestcash - hits: ", ftos(pathlib_bestcash_hits));
535 LOG_TRACE("Nodes bestcash - save: ", ftos(pathlib_bestcash_saved));
536 LOG_TRACE("AStar done.");
537#endif
538 return start;
539 }
540 }
541
542 LOG_TRACE("A* Faild to find a path! Try a smaller gridsize.");
543
545
546 return NULL;
547}
entity parent
Definition animhost.qc:7
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
entity owner
Definition main.qh:87
float pathlib_g_euclidean_water(entity parent, vector to, float static_cost)
Definition costs.qc:21
float pathlib_h_diagonal(vector a, vector b)
This heuristic consider both straight and diagonal moves to have the same cost.
Definition costs.qc:49
vector mins
float time
vector maxs
#define spawn
void SUB_Remove(entity this)
Remove entity.
Definition defer.qh:13
float pathlib_expandnode_star(entity node, vector start, vector goal)
Definition expandnode.qc:96
float pathlib_expandnode_box(entity node, vector start, vector goal)
prev
Definition all.qh:71
next
Definition all.qh:93
ERASEABLE void IL_REMOVE(IntrusiveList this, entity it)
Remove any element, anywhere in the list.
ERASEABLE entity IL_PUSH(IntrusiveList this, entity it)
Push to tail.
#define IL_EACH(this, cond, body)
#define IL_CLEAR(this)
Remove all elements.
#define FOREACH_ENTITY_ENT(fld, match, body)
Definition iter.qh:179
#define LOG_TRACE(...)
Definition log.qh:76
#define LOG_DEBUG(...)
Definition log.qh:80
ERASEABLE float fsnap(float val, float fsize)
Definition math.qh:54
#define M_PI
Definition mathlib.qh:108
float ceil(float f)
float gettime(void)
float cos(float f)
float vlen(vector v)
string vtos(vector v)
vector normalize(vector v)
string ftos(float f)
vector pathlib_walknode(entity this, vector start, vector end, float doedge)
Definition movenode.qc:88
vector pathlib_swimnode(entity this, vector start, vector end, float doedge)
Definition movenode.qc:45
#define inwater(point)
Definition pathlib.qh:11
float pathlib_movecost_diag
Definition pathlib.qh:52
vector movenode_boxup
Definition pathlib.qh:72
var bool buildpath_nodefilter(vector n, vector c, vector p)
entity openlist
Definition pathlib.qh:18
const float pathlib_maxtime
Definition pathlib.qh:57
var bool tile_check(entity this, vector where)
float pathlib_foundgoal
Definition pathlib.qh:54
vector movenode_maxdrop
Definition pathlib.qh:71
float pathlib_merge_cnt
Definition pathlib.qh:45
var vector pathlib_movenode(entity this, vector start, vector end, float doedge)
bool pathlib_movenode_goodnode
Definition pathlib.qh:75
float pathlib_searched_cnt
Definition pathlib.qh:46
IntrusiveList g_pathlib_nodes
Definition pathlib.qh:109
var float pathlib_cost(entity parent, vector to, float static_cost)
vector tile_check_up
Definition pathlib.qh:61
var float pathlib_heuristic(vector from, vector to)
float pathlib_starttime
Definition pathlib.qh:56
var bool pathlib_makenode(entity parent, vector start, vector to, vector goal, float cost)
bool tile_check_cross(entity this, vector where)
Definition utility.qc:43
entity goal_node
Definition pathlib.qh:21
float pathlib_open_cnt
Definition pathlib.qh:42
var float pathlib_expandnode(entity node, vector start, vector goal)
entity closedlist
Definition pathlib.qh:19
float pathlib_movecost_waterfactor
Definition pathlib.qh:53
vector movenode_stepup
Definition pathlib.qh:70
float pathlib_bestcash_saved
Definition pathlib.qh:49
float pathlib_movecost
Definition pathlib.qh:51
float pathlib_bestopen_searched
Definition pathlib.qh:47
float pathlib_bestcash_hits
Definition pathlib.qh:48
float pathlib_gridsize
Definition pathlib.qh:50
vector movenode_boxmin
Definition pathlib.qh:74
entity best_open_node
Definition pathlib.qh:59
float pathlib_made_cnt
Definition pathlib.qh:44
float tile_check_size
Definition pathlib.qh:63
vector tile_check_down
Definition pathlib.qh:62
vector movenode_boxmax
Definition pathlib.qh:73
float movenode_stepsize
Definition pathlib.qh:69
float pathlib_closed_cnt
Definition pathlib.qh:43
#define NULL
Definition post.qh:14
#define setthink(e, f)
vector
Definition self.qh:92
float sys_frametime
Definition common.qh:57
void pathlib_deletepath(entity start)
Definition main.qc:10
bool buildpath_nodefilter_directional(vector n, vector c, vector p)
Definition main.qc:298
const float PATHLIB_NODEEXPIRE
Definition main.qc:22
void dumpnode(entity n)
Definition main.qc:24
entity pathlib_astar(entity this, vector from, vector to)
Definition main.qc:353
void pathlib_close_node(entity node, vector goal)
Definition main.qc:238
entity pathlib_mknode(vector where, entity parent)
Definition main.qc:38
void pathlib_cleanup()
Definition main.qc:267
entity pathlib_getbestopen()
Definition main.qc:216
bool buildpath_nodefilter_none(vector n, vector c, vector p)
Definition main.qc:321
bool pathlib_makenode_adaptive(entity parent, vector start, vector to, vector goal, float cost)
Definition main.qc:70
entity path_build(entity next, vector where, entity prev, entity start)
Definition main.qc:326
float Cosine_Interpolate(float a, float b, float c)
Definition main.qc:290
bool buildpath_nodefilter_moveskip(entity this, vector n, vector c, vector p)
Definition main.qc:312
#define GETTIME_REALTIME
Definition static.qh:3
entity pathlib_nodeatpoint(vector where)
Definition utility.qc:26
#define vdist(v, cmp, f)
Vector distance comparison, avoids sqrt()
Definition vector.qh:8