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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Functions | |
| REGISTER_MUTATOR (ok, expr_evaluate(autocvar_g_overkill) &&!MUTATOR_IS_ENABLED(mutator_instagib) &&!MapInfo_LoadedGametype.m_weaponarena &&cvar_string("g_mod_balance")=="Overkill") | |
| REGISTER_MUTATOR | ( | ok | , |
| expr_evaluate(autocvar_g_overkill) &&!MUTATOR_IS_ENABLED(mutator_instagib) &&!MapInfo_LoadedGametype.m_weaponarena &&cvar_string("g_mod_balance") | = = "Overkill" ) |
Definition at line 12 of file sv_overkill.qh.
References autocvar_g_overkill, autocvar_g_overkill_filter_armorbig, autocvar_g_overkill_filter_armormedium, autocvar_g_overkill_filter_armormega, autocvar_g_overkill_filter_healthmega, cvar_string(), g_overkill_items, IL_DELETE, IL_NEW, IL_PUSH(), ITEM_FLAG_MUTATORBLOCKED, MapInfo_LoadedGametype, MUTATOR_ONADD, MUTATOR_ONREMOVE, and precache_all_playermodels().
| string autocvar_g_overkill |
Definition at line 3 of file sv_overkill.qh.
Referenced by REGISTER_MUTATOR().
Definition at line 6 of file sv_overkill.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and REGISTER_MUTATOR().
Definition at line 5 of file sv_overkill.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and REGISTER_MUTATOR().
| bool autocvar_g_overkill_filter_armormega |
Definition at line 7 of file sv_overkill.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and REGISTER_MUTATOR().
| bool autocvar_g_overkill_filter_healthmega |
Definition at line 4 of file sv_overkill.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and REGISTER_MUTATOR().
| IntrusiveList g_overkill_items |
Definition at line 10 of file sv_overkill.qh.
Referenced by RandomItems_GetRandomOverkillItemClassName(), and REGISTER_MUTATOR().
| float ok_item |
Definition at line 9 of file sv_overkill.qh.