Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
topics.qh
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1#pragma once
2
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
ATTRIB(ListBox, src, string)
int nItems
Definition listbox.qh:46
virtual void configureXonoticListBox()
virtual void resizeNotify()
virtual void keyDown()
vector realFontSize
Definition topics.qh:10
XonoticTopicList(DataSource _source)
Definition topics.qh:22
float realUpperMargin
Definition topics.qh:11
float rowsPerItem
Definition topics.qh:12
float columnIconOrigin
Definition topics.qh:6
virtual void clickListBoxItem()
float columnNameSize
Definition topics.qh:9
virtual void setSelected()
virtual void drawListBoxItem()
float columnIconSize
Definition topics.qh:7
float columnNameOrigin
Definition topics.qh:8
DataSource source
Definition topics.qh:20
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define CONSTRUCTOR(cname,...)
Definition oo.qh:213
#define CONSTRUCT(cname,...)
Definition oo.qh:123
#define NULL
Definition post.qh:14
vector
Definition self.qh:92