Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
ui_rocketflying.qc File Reference
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Functions

entity makeXonoticMutatorRocketFlyingTab ()
void XonoticMutatorRocketFlyingTab_fill (entity me)

Function Documentation

◆ makeXonoticMutatorRocketFlyingTab()

entity makeXonoticMutatorRocketFlyingTab ( )

Definition at line 5 of file ui_rocketflying.qc.

6{
8 me.configureDialog(me);
9 return me;
10}
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback
#define NEW(cname,...)
Definition oo.qh:120

References entity(), and NEW.

◆ XonoticMutatorRocketFlyingTab_fill()

void XonoticMutatorRocketFlyingTab_fill ( entity me)

Definition at line 12 of file ui_rocketflying.qc.

13{
14 entity e;
15
17
18 me.TR(me);
19 me.TD(me, 1, 4, e = makeXonoticCheckBox(0, "g_rocket_flying_disabledelays", _("Disable projectile detonation delay")));
20}
entity Mutators_main_checkbox(entity me)
Definition mutatortab.qc:25
entity makeXonoticCheckBox(float isInverted, string theCvar, string theText)
Definition checkbox.qc:28

References entity(), makeXonoticCheckBox(), and Mutators_main_checkbox().